Player Matchup

Fenrir
Fenrir
CloutPlatinum
Fenrir
Level 105
God Stats
1W - 1L
1,274 SR
Queue Stats
138W - 126L
1,441 Elo+
Party 1
Heimdallr
Heimdallr
CloutUltra
Heimdallr
Level 133
God Stats
6W - 2L
1,906 SR
Queue Stats
305W - 219L
1,561 Elo+
Party 1
Jormungandr
Jormungandr
ThatCloutRanger
Jormungandr
Level 53
God Stats
72W - 39L
1,504 SR
Queue Stats
134W - 104L
1,496 Elo+
Party 1
Team Averages
Level 97
1,561 SR
1,499 Elo+

VS

Team Averages
Level 88
1,585 SR
1,527 Elo+
Ymir
Ymir
AnbuVanitas
Ymir
Level 58
God Stats
43W - 35L
1,632 SR
Queue Stats
56W - 57L
1,529 Elo+
Party 2
Chang'e
Chang'e
SaamCaast12
Chang'e
Level 118
God Stats
1W - 5L
1,500 SR
Queue Stats
26W - 17L
1,500 Elo+
Solo
Arachne
Arachne
TedFromAcounting
Arachne
Level 87
God Stats
2W - 3L
1,623 SR
Queue Stats
50W - 50L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 11 / 10
14,004
700
11,215
19,433
8,515
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
CloutUltra
Heimdallr
16
13 / 8 / 8
16,032
802
27,849
22,359
9,688
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
ThatCloutRanger
Jormungandr
15
4 / 6 / 11
15,327
766
10,704
15,953
14,979
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 5 / 11
15,030
752
14,148
22,991
20,460
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
SaamCaast12
Chang'e
15
3 / 9 / 15
13,643
682
14,653
15,522
9,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
10 / 8 / 8
15,693
785
17,747
23,418
7,608
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
58
22
Kills
24
25
Deaths
22
29
Assists
34
Player
Kills
Deaths
Assists
KDA
L
11
5
11
3.3
W
5
11
10
0.91
W
Heimdallr
CloutUltra
Heimdallr
13
8
8
2.13
L
Chang'e
SaamCaast12
Chang'e
3
9
15
1.17
L
10
8
8
1.75
W
Jormungandr
ThatCloutRanger
Jormungandr
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,768
Damage
46,548
57,745
Taken
61,931
33,182
Mitigated
37,794
7,624
Healing
20,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,148
1,280
0
6,064
22,991
20,460
296
4,225
18,758
40,277
0
W
11,215
2,598
0
1,034
19,433
8,515
0
11,850
7,583
0
39,055
W
Heimdallr
CloutUltra
Heimdallr
27,849
20,494
0
5,506
22,359
9,688
3,412
11,093
11,266
0
72,781
L
Chang'e
SaamCaast12
Chang'e
14,653
842
3,550
5,106
15,522
9,726
99
2,671
12,848
46,585
0
L
17,747
11,479
0
5,775
23,418
7,608
911
3,529
19,889
0
87,973
W
Jormungandr
ThatCloutRanger
Jormungandr
10,704
879
322
762
15,953
14,979
697
5,956
9,997
42,751
361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,363
Gold Earned
44,366
218
Minions Killed
196
0
Camps Cleared
0
1,000,522
Distance Traveled
1,174,657
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
15,030
752
40
2
0
410,932
0
W
Fenrir
14,004
700
60
3
0
342,009
3
W
Heimdallr
16,032
802
104
5
0
317,508
0
L
Chang'e
13,643
682
55
3
0
375,025
3
L
Arachne
15,693
785
101
5
0
388,700
0
W
Jormungandr
15,327
766
54
3
0
341,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role