Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 14
God Stats
29W - 23L
1,362 SR
Queue Stats
200W - 200L
1,237 Elo+
Solo
Sol
Sol
Alina_snow1
Sol
Level 26
God Stats
44W - 24L
1,422 SR
Queue Stats
178W - 162L
1,223 Elo+
Solo
Da Ji
Da Ji
P_A_K_O_T_A_R_O
Da Ji
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,168 Elo+
Party 1
Horus
Horus
bizzldizzle86
Horus
Level 26
God Stats
27W - 29L
1,353 SR
Queue Stats
79W - 88L
1,218 Elo+
Solo
Bellona
Bellona
joker4_4_y
Bellona
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 96L
1,273 Elo+
Party 1
Team Averages
Level 18
1,427 SR
1,224 Elo+

VS

Team Averages
Level 14
1,244 SR
1,128 Elo+
Ares
Ares
JayDaProphet
Ares
Level 14
God Stats
0W - 2L
1,229 SR
Queue Stats
0W - 8L
869 Elo+
Party 2
Cupid
Cupid
Pani_Fiedler
Cupid
Level 29
God Stats
2W - 4L
1,190 SR
Queue Stats
130W - 117L
1,136 Elo+
Solo
Fenrir
Fenrir
Turtle_Tribute
Fenrir
Level 6
God Stats
3W - 12L
991 SR
Queue Stats
3W - 13L
869 Elo+
Party 2
Kukulkan
Kukulkan
Zerkohdz90
Kukulkan
Level 9
God Stats
15W - 20L
1,311 SR
Queue Stats
18W - 27L
1,157 Elo+
Solo
Nemesis
Nemesis
symex erasure
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
20
2 / 0 / 24
16,757
931
10,165
18,067
30,973
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
14 / 1 / 20
19,354
1,075
24,521
26,493
14,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
12 / 9 / 17
17,989
999
22,626
30,836
14,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 0 / 1
12,828
713
0
48
18
Defender's Blessing

Defender's Blessing

+100 Health +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK Mitigate damage to gain Stacks. Mitigating 50 damage provides 1 Stack. At 75 Stacks Defender's Blessing Evolves, gaining +150 Health and Mana.

Bellona
joker4_4_y
Bellona
20
18 / 9 / 19
19,842
1,102
52,255
45,200
46,889
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

46

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 15 / 8
15,146
841
6,769
28,566
18,567
20
5 / 1 / 7
16,592
922
19,201
15,199
7,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 17 / 9
16,729
929
17,456
35,263
29,572
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Kukulkan
Zerkohdz90
Kukulkan
20
3 / 2 / 12
17,168
954
31,674
15,185
8,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
20
4 / 13 / 8
16,584
921
28,894
27,746
16,805
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
63
46
Kills
19
19
Deaths
48
81
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
24
14
W
14
1
20
24
L
2
15
8
0.4
W
12
9
17
2.28
L
5
1
7
8.5
L
5
17
9
0.56
L
Kukulkan
Zerkohdz90
Kukulkan
3
2
12
4.5
W
0
0
1
0.5
W
Bellona
joker4_4_y
Bellona
18
9
19
3.06
L
Nemesis
4
13
8
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,567
Damage
103,994
120,644
Taken
121,959
106,585
Mitigated
80,756
36,421
Healing
6,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,165
977
8,405
8,249
18,067
30,973
0
5,935
12,132
13,916
0
W
24,521
3,824
830
8,551
26,493
14,161
0
9,056
17,437
92,519
0
L
6,769
1,386
0
196
28,566
18,567
0
8,683
19,883
23,761
0
W
22,626
9,692
0
0
30,836
14,544
0
10,372
20,464
0
40,592
L
19,201
9,411
1,428
281
15,199
7,233
0
2,903
12,296
0
47,763
L
17,456
5,526
0
1,368
35,263
29,572
0
9,789
24,217
0
29,941
L
Kukulkan
Zerkohdz90
Kukulkan
31,674
3,594
0
0
15,185
8,579
0
2,503
12,682
88,627
0
W
0
0
0
4
48
18
0
0
48
0
0
W
Bellona
joker4_4_y
Bellona
52,255
35,116
0
10,382
45,200
46,889
0
14,793
28,282
0
81,411
L
Nemesis
28,894
15,646
0
2,865
27,746
16,805
0
10,808
16,938
4,088
60,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,770
Gold Earned
82,219
281
Minions Killed
348
6
Camps Cleared
4
1,305,802
Distance Traveled
1,538,325
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
16,757
931
9
1
0
340,493
5
W
Sol
19,354
1,075
175
10
1
354,288
2
L
Ares
15,146
841
18
1
0
247,349
5
W
Da Ji
17,989
999
36
2
4
305,889
0
L
Cupid
16,592
922
57
3
0
343,001
0
L
Fenrir
16,729
929
35
2
0
327,858
3
L
Kukulkan
17,168
954
160
9
1
308,073
1
W
Horus
12,828
713
0
0
0
15,032
0
W
Bellona
19,842
1,102
61
3
1
290,100
0
L
Nemesis
16,584
921
78
4
3
312,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role