Player Matchup

Chiron
Chiron
Edelen
Chiron
Level 51
God Stats
2W - 1L
1,272 SR
Queue Stats
44W - 60L
1,161 Elo+
Solo
Nu Wa
Nu Wa
IliasAdam123
Nu Wa
Level 35
God Stats
4W - 3L
1,464 SR
Queue Stats
46W - 39L
1,265 Elo+
Solo
Merlin
Merlin
Taru428
Merlin
Level 29
God Stats
14W - 19L
1,429 SR
Queue Stats
305W - 337L
1,269 Elo+
Solo
Team Averages
Level 38
1,389 SR
1,232 Elo+

VS

Team Averages
Level 25
1,170 SR
1,082 Elo+
Hachiman
Hachiman
CrazyDoctorMike
Hachiman
Level 20
God Stats
17W - 19L
1,023 SR
Queue Stats
100W - 136L
1,047 Elo+
Party 1
Thor
Thor
PeAnUtBuTeRsMaC
Thor
Level 47
God Stats
9W - 10L
1,334 SR
Queue Stats
357W - 489L
1,235 Elo+
Solo
Heimdallr
Heimdallr
Pepetino
Heimdallr
Level 7
God Stats
5W - 7L
1,152 SR
Queue Stats
5W - 11L
964 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Edelen
Chiron
15
8 / 4 / 3
13,242
697
17,470
15,973
4,838
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 4 / 10
12,655
666
8,985
11,488
2,056
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Taru428
Merlin
13
4 / 2 / 5
12,073
635
11,383
10,316
2,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
0 / 5 / 2
10,376
546
7,786
14,370
4,006
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
9 / 4 / 1
12,956
682
15,292
18,591
6,296
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
Pepetino
Heimdallr
10
0 / 7 / 4
10,231
538
5,046
17,138
7,951
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
16
Kills
9
10
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
5
2
0.2
W
Chiron
Edelen
Chiron
8
4
3
2.38
W
4
4
10
2.25
L
9
4
1
2.38
L
Heimdallr
Pepetino
Heimdallr
0
7
4
0.29
W
Merlin
Taru428
Merlin
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,838
Damage
28,124
37,777
Taken
50,099
9,557
Mitigated
18,253
9,727
Healing
8,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
7,786
2,491
963
2,364
14,370
4,006
803
4,983
9,387
0
43,822
W
Chiron
Edelen
Chiron
17,470
5,765
425
4,848
15,973
4,838
1,298
318
15,655
0
76,713
W
8,985
4,305
342
3,487
11,488
2,056
1,291
28
11,460
28,938
0
L
15,292
1,331
0
4,145
18,591
6,296
74
8,112
10,479
0
42,481
L
Heimdallr
Pepetino
Heimdallr
5,046
1,244
0
931
17,138
7,951
707
7,377
9,761
0
30,451
W
Merlin
Taru428
Merlin
11,383
867
0
625
10,316
2,663
504
16
10,300
44,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,970
Gold Earned
33,563
205
Minions Killed
160
0
Camps Cleared
0
975,145
Distance Traveled
910,131
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,376
546
75
4
0
278,902
0
W
Chiron
13,242
697
112
6
0
302,291
2
W
Nu Wa
12,655
666
39
2
0
334,717
1
L
Thor
12,956
682
41
2
0
340,239
1
L
Heimdallr
10,231
538
44
2
0
290,990
1
W
Merlin
12,073
635
54
3
0
338,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role