Player Matchup

Chaac
Chaac
PETERLATAPUS
Chaac
Level 87
God Stats
4W - 1L
1,328 SR
Queue Stats
29W - 27L
1,381 Elo+
Party 2
Zeus
Zeus
ll Lynxi ll
Zeus
Level 27
God Stats
8W - 2L
1,495 SR
Queue Stats
63W - 51L
1,372 Elo+
Party 2
Kukulkan
Kukulkan
wiscoslabs
Kukulkan
Level 49
God Stats
40W - 38L
1,536 SR
Queue Stats
42W - 42L
1,406 Elo+
Party 2
Team Averages
Level 54
1,453 SR
1,386 Elo+

VS

Team Averages
Level 40
1,497 SR
1,438 Elo+
Pele
Pele
HG-Rell
Pele
Level 29
God Stats
21W - 13L
1,612 SR
Queue Stats
228W - 234L
1,432 Elo+
Solo
Ah Puch
Ah Puch
RUSHTK
Ah Puch
Level 23
God Stats
20W - 16L
1,500 SR
Queue Stats
114W - 114L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Zombiebilly33
Erlang Shen
Level 68
God Stats
0W - 1L
1,378 SR
Queue Stats
266W - 273L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 7
14,521
726
25,793
21,272
20,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 11 / 4
11,754
588
6,114
11,542
2,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
wiscoslabs
Kukulkan
16
10 / 5 / 3
14,508
725
20,204
13,708
4,555
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
HG-Rell
Pele
15
11 / 7 / 3
14,317
716
15,480
21,634
10,446
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
RUSHTK
Ah Puch
12
2 / 8 / 7
11,601
580
7,472
12,618
3,531
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Zombiebilly33
Erlang Shen
14
7 / 4 / 10
13,805
690
15,513
25,599
22,720
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
40
19
Kills
20
20
Deaths
19
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Pele
HG-Rell
Pele
11
7
3
1.79
W
8
4
7
2.88
L
Ah Puch
RUSHTK
Ah Puch
2
8
7
0.69
L
Erlang Shen
Zombiebilly33
Erlang Shen
7
4
10
3
W
1
11
4
0.27
W
Kukulkan
wiscoslabs
Kukulkan
10
5
3
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,111
Damage
38,465
46,522
Taken
59,851
27,590
Mitigated
36,697
11,894
Healing
10,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
HG-Rell
Pele
15,480
3,441
0
5,416
21,634
10,446
0
8,042
13,592
0
60,047
W
25,793
10,460
1,087
8,810
21,272
20,931
341
1,470
19,802
0
61,070
L
Ah Puch
RUSHTK
Ah Puch
7,472
217
0
239
12,618
3,531
0
6,448
6,170
27,126
0
L
Erlang Shen
Zombiebilly33
Erlang Shen
15,513
7,423
0
5,175
25,599
22,720
1,148
11,879
13,720
0
28,974
W
6,114
448
171
171
11,542
2,104
154
3,811
7,731
28,934
0
W
Kukulkan
wiscoslabs
Kukulkan
20,204
1,656
805
850
13,708
4,555
1,724
2,366
11,342
76,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,783
Gold Earned
39,723
233
Minions Killed
157
0
Camps Cleared
0
1,021,320
Distance Traveled
832,966
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
14,317
716
88
4
0
336,837
0
W
Chaac
14,521
726
69
3
0
392,403
0
L
Ah Puch
11,601
580
51
3
0
192,742
0
L
Erlang Shen
13,805
690
18
1
0
303,387
0
W
Zeus
11,754
588
40
2
0
297,707
0
W
Kukulkan
14,508
725
124
6
0
331,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role