Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 4
God Stats
16W - 35L
1,277 SR
Queue Stats
84W - 94L
1,192 Elo+
Party 2
Ares
Ares
Arestian
Ares
Level 6
God Stats
0W - 5L
1,188 SR
Queue Stats
421W - 369L
1,136 Elo+
Party 2
Arachne
Arachne
FireBlossom13
Arachne
Level 7
God Stats
6W - 9L
1,423 SR
Queue Stats
81W - 94L
1,296 Elo+
Party 3
Hachiman
Hachiman
GyroXBL
Hachiman
Level 17
God Stats
4W - 4L
1,585 SR
Queue Stats
114W - 114L
1,220 Elo+
Party 3
Kukulkan
Kukulkan
Hip_Poh
Kukulkan
Level 5
God Stats
2W - 5L
1,188 SR
Queue Stats
323W - 301L
1,136 Elo+
Party 2
Team Averages
Level 8
1,332 SR
1,196 Elo+

VS

Team Averages
Level 27
1,444 SR
1,277 Elo+
Fenrir
Fenrir
Grimjo16
Fenrir
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,154 Elo+
Party 1
Amaterasu
Amaterasu
MechaGodJovi
Amaterasu
Level 19
God Stats
1W - 2L
1,285 SR
Queue Stats
2W - 6L
1,154 Elo+
Party 1
Merlin
Merlin
TheGuyNamedReven
Merlin
Level 17
God Stats
1W - 0L
1,486 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Neith
Neith
Yumihara
Neith
Level 28
God Stats
2W - 2L
1,408 SR
Queue Stats
2W - 3L
1,224 Elo+
Party 1
Bakasura
Bakasura
arielcristian394
Bakasura
Level 13
God Stats
2W - 2L
1,542 SR
Queue Stats
7W - 6L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
5
0 / 1 / 2
4,354
363
1,059
2,800
1,738
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ares
8
3 / 5 / 0
5,391
449
4,565
10,143
4,106
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
8
1 / 6 / 0
5,157
430
4,195
8,507
1,711
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
GyroXBL
Hachiman
6
0 / 5 / 0
4,797
400
3,255
7,230
1,513
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Hip_Poh
Kukulkan
6
0 / 2 / 2
4,598
383
2,053
2,802
762
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Grimjo16
Fenrir
9
6 / 2 / 2
6,483
540
4,774
6,350
2,408
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
MechaGodJovi
Amaterasu
12
9 / 0 / 0
7,802
650
6,131
9,604
3,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 3
6,075
506
3,250
2,392
759
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Yumihara
Neith
11
2 / 0 / 7
6,638
553
3,849
4,753
1,604
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 0
6,285
524
439
5,831
2,280
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
18
19
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
2
1
L
Ares
3
5
0
0.6
L
Arachne
1
6
0
0.17
W
Fenrir
Grimjo16
Fenrir
6
2
2
3.5
L
Hachiman
GyroXBL
Hachiman
0
5
0
0
L
Kukulkan
Hip_Poh
Kukulkan
0
2
2
0.5
W
Amaterasu
MechaGodJovi
Amaterasu
9
0
0
9
W
0
1
3
1.5
W
Neith
Yumihara
Neith
2
0
7
5.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,127
Damage
18,443
31,482
Taken
28,930
9,830
Mitigated
10,997
1,406
Healing
14,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,059
314
50
76
2,800
1,738
208
101
2,699
6,397
0
L
Ares
4,565
1,227
0
0
10,143
4,106
525
971
9,152
15,843
0
L
Arachne
4,195
3,450
0
1,280
8,507
1,711
0
946
7,561
0
22,729
W
Fenrir
Grimjo16
Fenrir
4,774
2,305
0
2,572
6,350
2,408
913
2,223
4,127
0
13,203
L
Hachiman
GyroXBL
Hachiman
3,255
2,632
0
0
7,230
1,513
0
408
6,822
0
20,142
L
Kukulkan
Hip_Poh
Kukulkan
2,053
575
0
0
2,802
762
129
824
1,978
15,485
0
W
Amaterasu
MechaGodJovi
Amaterasu
6,131
3,508
0
6,472
9,604
3,946
1,893
0
9,604
0
29,519
W
3,250
157
0
436
2,392
759
1,416
1,526
866
26,354
0
W
Neith
Yumihara
Neith
3,849
1,842
525
2,879
4,753
1,604
1,851
2,113
2,640
0
29,774
W
439
237
147
1,772
5,831
2,280
1,511
1,815
4,016
0
16,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,297
Gold Earned
33,283
126
Minions Killed
227
0
Camps Cleared
0
973,332
Distance Traveled
1,030,986
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,354
363
9
1
0
194,490
1
L
Ares
5,391
449
10
1
0
217,349
0
L
Arachne
5,157
430
43
4
0
222,027
2
W
Fenrir
6,483
540
19
2
0
191,854
0
L
Hachiman
4,797
400
31
3
0
198,284
0
L
Kukulkan
4,598
383
33
3
0
141,182
0
W
Amaterasu
7,802
650
49
4
0
250,986
3
W
Merlin
6,075
506
49
4
0
180,885
1
W
Neith
6,638
553
47
4
0
211,292
3
W
Bakasura
6,285
524
63
5
0
195,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role