Player Matchup

He Bo
He Bo
ZJBez
He Bo
Level 43
God Stats
4W - 4L
1,479 SR
Queue Stats
19W - 18L
1,484 Elo+
Party 1
Nemesis
Nemesis
gr33nstars
Nemesis
Level 7
God Stats
1W - 1L
1,744 SR
Queue Stats
6W - 8L
1,498 Elo+
Solo
Heimdallr
Heimdallr
vJMB
Heimdallr
Level 17
God Stats
5W - 4L
1,893 SR
Queue Stats
5W - 5L
1,458 Elo+
Party 1
Team Averages
Level 22
1,705 SR
1,480 Elo+

VS

Team Averages
Level 80
1,396 SR
1,437 Elo+
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
DoubleGTR
Athena
Level 8
God Stats
20W - 21L
1,361 SR
Queue Stats
52W - 66L
1,428 Elo+
Party 2
Odin
Odin
SerWraithlyn
Odin
Level 105
God Stats
1W - 3L
1,326 SR
Queue Stats
48W - 66L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ZJBez
He Bo
16
10 / 3 / 4
14,133
785
19,684
12,436
4,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
gr33nstars
Nemesis
11
2 / 5 / 8
10,900
606
7,440
9,397
4,422
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Heimdallr
vJMB
Heimdallr
12
2 / 10 / 9
11,504
639
11,080
14,455
5,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
11 / 4 / 5
14,640
813
12,984
14,340
7,762
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
DoubleGTR
Athena
13
2 / 3 / 8
11,579
643
6,592
20,642
18,735
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
5 / 8 / 8
12,200
678
10,468
14,258
11,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
14
Kills
18
18
Deaths
15
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
4
5
3.38
W
Athena
DoubleGTR
Athena
2
3
8
2
W
5
8
8
1.13
L
He Bo
ZJBez
He Bo
10
3
4
4
L
Nemesis
gr33nstars
Nemesis
2
5
8
1.2
L
Heimdallr
vJMB
Heimdallr
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,204
Damage
30,044
36,288
Taken
49,240
14,520
Mitigated
37,980
3,204
Healing
9,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,984
6,006
0
4,359
14,340
7,762
1,117
6,230
8,110
0
72,555
W
Athena
DoubleGTR
Athena
6,592
2,256
661
3,642
20,642
18,735
337
6,967
13,675
23,986
0
W
10,468
3,283
0
1,181
14,258
11,483
0
6,808
7,450
0
35,409
L
He Bo
ZJBez
He Bo
19,684
928
0
2,641
12,436
4,545
174
2,407
10,029
76,377
0
L
Nemesis
gr33nstars
Nemesis
7,440
3,702
0
563
9,397
4,422
0
2,029
7,368
0
22,418
L
Heimdallr
vJMB
Heimdallr
11,080
7,045
0
0
14,455
5,553
328
2,180
12,275
0
36,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,537
Gold Earned
38,419
200
Minions Killed
199
0
Camps Cleared
0
899,188
Distance Traveled
981,242
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,640
813
113
6
0
273,027
1
W
Athena
11,579
643
26
1
0
358,420
6
W
Odin
12,200
678
60
3
0
349,795
2
L
He Bo
14,133
785
117
7
0
348,736
6
L
Nemesis
10,900
606
30
2
0
300,175
2
L
Heimdallr
11,504
639
53
3
0
250,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role