Player Matchup

Erlang Shen
Erlang Shen
ADbyssL
Erlang Shen
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 60L
1,652 Elo+
Party 1
Nemesis
Nemesis
CrocGod
Nemesis
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 53L
1,668 Elo+
Party 1
Merlin
Merlin
ThighGuy824
Merlin
Level 107
God Stats
6W - 6L
1,597 SR
Queue Stats
67W - 41L
1,632 Elo+
Party 1
Team Averages
Level 130
1,532 SR
1,651 Elo+

VS

Team Averages
Level 112
1,553 SR
1,631 Elo+
Ah Puch
Ah Puch
BangahRang
Ah Puch
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,652 Elo+
Party 2
Cernunnos
Cernunnos
JCgalt
Cernunnos
Level 127
God Stats
1W - 0L
1,327 SR
Queue Stats
7W - 5L
1,652 Elo+
Party 2
Sun Wukong
Sun Wukong
PurpleMustache
Sun Wukong
Level 74
God Stats
1W - 0L
1,831 SR
Queue Stats
114W - 98L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ADbyssL
Erlang Shen
17
4 / 7 / 5
16,691
596
16,288
31,270
41,344
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nemesis
CrocGod
Nemesis
17
8 / 8 / 5
17,468
624
17,705
20,790
10,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
18
5 / 1 / 5
17,447
623
18,725
11,118
4,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BangahRang
Ah Puch
16
5 / 5 / 10
16,901
604
18,925
16,016
5,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
JCgalt
Cernunnos
18
7 / 8 / 6
18,253
652
21,000
22,665
7,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
PurpleMustache
Sun Wukong
18
4 / 4 / 8
17,213
615
11,509
27,400
28,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
17
Kills
16
16
Deaths
17
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ADbyssL
Erlang Shen
4
7
5
0.93
W
Ah Puch
BangahRang
Ah Puch
5
5
10
2
L
Nemesis
CrocGod
Nemesis
8
8
5
1.31
W
Cernunnos
JCgalt
Cernunnos
7
8
6
1.25
W
Sun Wukong
PurpleMustache
Sun Wukong
4
4
8
2
L
Merlin
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,718
Damage
51,434
63,178
Taken
66,081
55,402
Mitigated
41,159
16,724
Healing
12,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ADbyssL
Erlang Shen
16,288
6,867
0
12,471
31,270
41,344
1,303
7,144
24,126
0
90,477
W
Ah Puch
BangahRang
Ah Puch
18,925
657
0
2,066
16,016
5,485
880
5,010
11,006
63,893
0
L
Nemesis
CrocGod
Nemesis
17,705
3,452
0
2,234
20,790
10,012
585
7,481
13,309
0
49,257
W
Cernunnos
JCgalt
Cernunnos
21,000
13,873
0
6,818
22,665
7,122
854
3,459
19,206
0
104,037
W
Sun Wukong
PurpleMustache
Sun Wukong
11,509
3,367
0
4,048
27,400
28,552
709
10,294
17,106
0
76,165
L
Merlin
18,725
326
0
2,019
11,118
4,046
1,520
4,382
6,736
123,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,606
Gold Earned
52,367
357
Minions Killed
328
0
Camps Cleared
0
1,413,681
Distance Traveled
1,422,059
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
16,691
596
97
3
0
473,233
6
W
Ah Puch
16,901
604
83
3
0
469,350
8
L
Nemesis
17,468
624
67
2
0
468,864
4
W
Cernunnos
18,253
652
142
5
0
439,004
2
W
Sun Wukong
17,213
615
103
4
0
513,705
7
L
Merlin
17,447
623
193
7
0
471,584
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role