Player Matchup

Nemesis
Nemesis
Avi8 Royal
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
TimidCastle1875
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Loki
Loki
Vexingamer
Loki
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,199 Elo+
Solo
Athena
Athena
prostiss1
Athena
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,042 Elo+
Solo
Fenrir
Fenrir
swizzle 907
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 9
1,500 SR
1,348 Elo+

VS

Team Averages
Level 14
1,405 SR
1,232 Elo+
Sobek
Sobek
AegirsTide
Sobek
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,160 Elo+
Solo
Arachne
Arachne
FireBlossom13
Arachne
Level 6
God Stats
6W - 9L
1,234 SR
Queue Stats
81W - 94L
937 Elo+
Party 1
Zeus
Zeus
German mafia546
Zeus
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 48L
1,500 Elo+
Solo
Hachiman
Hachiman
GyroXBL
Hachiman
Level 17
God Stats
4W - 4L
1,292 SR
Queue Stats
114W - 114L
1,063 Elo+
Party 1
Olorun
Olorun
LordUseless
Olorun
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
144W - 129L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Avi8 Royal
Nemesis
2
0 / 1 / 0
4,143
319
421
827
191
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

12
4 / 1 / 0
7,741
595
8,083
8,664
7,081
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
1 / 8 / 1
5,559
428
3,678
8,727
2,410
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
prostiss1
Athena
7
0 / 9 / 0
4,897
377
504
9,361
4,406
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
7
2 / 10 / 1
5,483
422
4,393
8,654
2,651
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
2 / 1 / 2
6,767
521
2,624
7,659
5,417
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
10
2 / 4 / 3
6,830
525
2,182
7,395
2,186
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
14 / 1 / 4
8,921
686
10,707
7,525
1,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
GyroXBL
Hachiman
12
7 / 0 / 1
7,803
600
2,018
6,047
1,580
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
13
3 / 3 / 0
7,970
613
5,488
8,235
2,395
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
7
Kills
28
29
Deaths
9
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
1
2
3
L
Nemesis
Avi8 Royal
Nemesis
0
1
0
0
W
Arachne
2
4
3
0.88
W
14
1
4
16
W
Hachiman
GyroXBL
Hachiman
7
0
1
7.5
W
Olorun
3
3
0
1
L
4
1
0
4
L
1
8
1
0.19
L
Athena
prostiss1
Athena
0
9
0
0
L
Fenrir
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,079
Damage
23,019
36,233
Taken
36,861
16,739
Mitigated
13,530
5,260
Healing
10,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
2,624
570
0
2,750
7,659
5,417
1,021
0
7,659
18,115
0
L
Nemesis
Avi8 Royal
Nemesis
421
264
0
135
827
191
0
339
488
0
2,473
W
Arachne
2,182
1,648
0
964
7,395
2,186
1,811
0
7,395
0
22,144
W
10,707
2,364
378
2,703
7,525
1,952
1,173
432
7,093
34,622
0
W
Hachiman
GyroXBL
Hachiman
2,018
1,520
0
0
6,047
1,580
1,368
72
5,975
0
29,344
W
Olorun
5,488
2,858
0
3,753
8,235
2,395
3,458
0
8,235
46,627
0
L
8,083
1,646
0
3,928
8,664
7,081
757
6,179
2,485
0
37,683
L
3,678
2,067
0
951
8,727
2,410
0
3,522
5,205
0
22,678
L
Athena
prostiss1
Athena
504
160
0
0
9,361
4,406
0
5,037
4,324
5,785
0
L
Fenrir
4,393
1,338
0
246
8,654
2,651
16
3,742
4,912
0
13,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,823
Gold Earned
38,291
113
Minions Killed
266
0
Camps Cleared
0
849,018
Distance Traveled
1,144,683
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,767
521
28
2
0
214,265
2
L
Nemesis
4,143
319
5
0
0
25,898
0
W
Arachne
6,830
525
46
4
0
257,924
0
W
Zeus
8,921
686
50
4
0
213,309
4
W
Hachiman
7,803
600
62
5
0
246,493
0
W
Olorun
7,970
613
80
6
0
212,692
0
L
Guan Yu
7,741
595
58
4
0
248,249
4
L
Loki
5,559
428
36
3
0
205,642
0
L
Athena
4,897
377
1
0
0
142,136
0
L
Fenrir
5,483
422
13
1
0
227,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role