Player Matchup

Hun Batz
Hun Batz
Maxx_92000
Hun Batz
Level 29
God Stats
6W - 4L
1,529 SR
Queue Stats
39W - 43L
1,331 Elo+
Party 1
Heimdallr
Heimdallr
ZAKK_92000
Heimdallr
Level 27
God Stats
3W - 5L
1,155 SR
Queue Stats
16W - 21L
1,217 Elo+
Party 1
Hou Yi
Hou Yi
adnane_92000
Hou Yi
Level 24
God Stats
29W - 30L
1,517 SR
Queue Stats
29W - 33L
1,365 Elo+
Party 1
Team Averages
Level 27
1,400 SR
1,304 Elo+

VS

Team Averages
Level 13
1,646 SR
1,393 Elo+
Neith
Neith
Defman_420
Neith
Level 3
God Stats
2W - 10L
1,500 SR
Queue Stats
45W - 55L
1,500 Elo+
Party 2
Odin
Odin
DocLarnak
Odin
Level 17
God Stats
5W - 6L
1,939 SR
Queue Stats
107W - 128L
1,179 Elo+
Party 2
Ymir
Ymir
Luis12122004
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Maxx_92000
Hun Batz
10
7 / 4 / 3
8,250
825
7,722
7,444
2,550
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
ZAKK_92000
Heimdallr
9
4 / 2 / 5
7,296
730
4,942
4,862
1,701
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
9
1 / 0 / 8
7,131
713
4,706
3,880
1,225
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
2 / 4 / 2
6,461
646
3,787
6,148
1,304
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Odin
9
3 / 2 / 0
7,401
740
3,227
8,102
2,298
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 6 / 2
5,797
580
1,665
10,209
3,470
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
12
Kills
5
6
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
2
4
2
0.75
L
Odin
3
2
0
1.5
L
0
6
2
0.17
W
Hun Batz
Maxx_92000
Hun Batz
7
4
3
2.13
W
Heimdallr
ZAKK_92000
Heimdallr
4
2
5
3.25
W
Hou Yi
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,370
Damage
8,679
16,186
Taken
24,459
5,476
Mitigated
7,072
2,215
Healing
884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,787
1,588
0
121
6,148
1,304
0
0
6,148
0
13,212
L
Odin
3,227
967
199
564
8,102
2,298
0
0
8,102
0
13,567
L
1,665
331
0
0
10,209
3,470
0
15
10,189
7,769
0
W
Hun Batz
Maxx_92000
Hun Batz
7,722
2,520
564
683
7,444
2,550
0
866
6,578
0
23,622
W
Heimdallr
ZAKK_92000
Heimdallr
4,942
3,586
429
441
4,862
1,701
1,039
546
4,316
0
16,295
W
Hou Yi
4,706
1,757
0
98
3,880
1,225
904
261
3,619
0
20,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,677
Gold Earned
19,659
79
Minions Killed
55
0
Camps Cleared
0
542,207
Distance Traveled
504,988
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,461
646
19
2
0
169,212
0
L
Odin
7,401
740
26
3
0
161,070
0
L
Ymir
5,797
580
10
1
0
174,706
0
W
Hun Batz
8,250
825
38
4
0
189,564
4
W
Heimdallr
7,296
730
13
1
0
181,771
3
W
Hou Yi
7,131
713
28
3
0
170,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role