Player Matchup

Vamana
Vamana
 
Vamana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Cexeus
Merlin
Level 132
God Stats
3W - 6L
1,269 SR
Queue Stats
216W - 235L
1,499 Elo+
Solo
Sobek
Sobek
Demrus3
Sobek
Level 103
God Stats
3W - 3L
1,264 SR
Queue Stats
55W - 46L
1,484 Elo+
Party 2
Nox
Nox
Fiioorrdd
Nox
Level 143
God Stats
93W - 84L
1,529 SR
Queue Stats
254W - 255L
1,515 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
fluctuatio
Ah Muzen Cab
Level 85
God Stats
5W - 4L
1,686 SR
Queue Stats
397W - 405L
1,648 Elo+
Party 2
Team Averages
Level 122
1,450 SR
1,529 Elo+

VS

Team Averages
Level 114
1,552 SR
1,575 Elo+
The Morrigan
The Morrigan
CenturionCato
The Morrigan
Level 82
God Stats
2W - 4L
1,500 SR
Queue Stats
22W - 27L
1,544 Elo+
Party 1
Agni
Agni
Nanywaan
Agni
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 51L
1,544 Elo+
Party 1
Hachiman
Hachiman
PlainToast
Hachiman
Level 109
God Stats
1W - 3L
1,805 SR
Queue Stats
226W - 242L
1,600 Elo+
Solo
Chaac
Chaac
ReTryan
Chaac
Level 128
God Stats
9W - 8L
1,396 SR
Queue Stats
63W - 52L
1,656 Elo+
Party 1
Guan Yu
Guan Yu
walterx8
Guan Yu
Level 108
God Stats
2W - 1L
1,558 SR
Queue Stats
32W - 21L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
6 / 8 / 10
17,595
880
28,922
36,481
22,539
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
Cexeus
Merlin
20
2 / 4 / 13
16,793
840
20,116
15,550
6,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
Demrus3
Sobek
20
2 / 6 / 19
17,368
868
23,590
39,232
74,550
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
5 / 7 / 14
17,817
891
27,553
25,916
12,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
fluctuatio
Ah Muzen Cab
20
10 / 3 / 13
20,160
1,008
39,164
17,509
8,970
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

2

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CenturionCato
The Morrigan
20
1 / 7 / 19
17,123
856
21,569
18,223
7,097
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
20
5 / 3 / 11
17,696
885
28,578
21,026
6,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
PlainToast
Hachiman
20
12 / 5 / 5
18,718
936
34,746
27,131
10,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
ReTryan
Chaac
20
3 / 4 / 15
18,006
900
21,717
39,192
48,490
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
walterx8
Guan Yu
20
7 / 6 / 18
18,195
910
21,980
39,073
48,063
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
96
25
Kills
28
28
Deaths
25
69
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
8
10
1.38
L
The Morrigan
CenturionCato
The Morrigan
1
7
19
1.5
W
Merlin
Cexeus
Merlin
2
4
13
2.13
W
Sobek
Demrus3
Sobek
2
6
19
1.92
W
5
7
14
1.71
L
Agni
5
3
11
3.5
L
Hachiman
PlainToast
Hachiman
12
5
5
2.9
L
Chaac
ReTryan
Chaac
3
4
15
2.63
W
Ah Muzen Cab
fluctuatio
Ah Muzen Cab
10
3
13
5.5
L
Guan Yu
walterx8
Guan Yu
7
6
18
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,345
Damage
128,590
134,688
Taken
144,645
125,205
Mitigated
120,559
14,812
Healing
40,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
28,922
15,408
0
6,367
36,481
22,539
0
13,823
22,658
0
52,147
L
The Morrigan
CenturionCato
The Morrigan
21,569
5,975
0
352
18,223
7,097
0
8,172
9,891
57,620
4,790
W
Merlin
Cexeus
Merlin
20,116
1,034
0
1,454
15,550
6,608
0
2,929
12,621
57,240
0
W
Sobek
Demrus3
Sobek
23,590
965
0
3,422
39,232
74,550
0
14,180
25,052
44,222
2,039
W
27,553
577
0
60
25,916
12,538
0
10,118
15,798
51,772
0
L
Agni
28,578
1,324
0
2,132
21,026
6,809
0
10,270
10,756
60,606
0
L
Hachiman
PlainToast
Hachiman
34,746
24,691
0
7,151
27,131
10,100
0
14,306
12,825
0
74,494
L
Chaac
ReTryan
Chaac
21,717
877
0
9,643
39,192
48,490
0
15,046
23,941
0
64,094
W
Ah Muzen Cab
fluctuatio
Ah Muzen Cab
39,164
11,723
0
3,509
17,509
8,970
0
4,307
13,202
0
131,319
L
Guan Yu
walterx8
Guan Yu
21,980
2,731
11,185
10,293
39,073
48,063
0
21,368
17,705
0
32,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,733
Gold Earned
89,738
405
Minions Killed
419
11
Camps Cleared
16
2,086,292
Distance Traveled
2,034,353
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
17,595
880
41
2
5
464,904
0
L
The Morrigan
17,123
856
116
6
2
372,427
0
W
Merlin
16,793
840
61
3
2
376,149
10
W
Sobek
17,368
868
48
2
1
391,853
0
W
Nox
17,817
891
53
3
2
432,911
1
L
Agni
17,696
885
94
5
1
426,082
1
L
Hachiman
18,718
936
93
5
6
387,937
0
L
Chaac
18,006
900
101
5
7
442,166
2
W
Ah Muzen Cab
20,160
1,008
202
10
1
420,475
1
L
Guan Yu
18,195
910
15
1
0
405,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role