Player Matchup

Neith
Neith
Shogunkill
Neith
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 53L
1,517 Elo+
Solo
Odin
Odin
SilentKiller121
Odin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,538 Elo+
Solo
He Bo
He Bo
meeslehm
He Bo
Level 37
God Stats
1W - 8L
1,309 SR
Queue Stats
43W - 81L
1,252 Elo+
Solo
Team Averages
Level 74
1,436 SR
1,436 Elo+

VS

Team Averages
Level 90
1,497 SR
1,450 Elo+
Horus
Horus
Bazbo
Horus
Level 114
God Stats
22W - 22L
1,492 SR
Queue Stats
395W - 426L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
Kolgred
Baron Samedi
Level 37
God Stats
2W - 7L
1,500 SR
Queue Stats
97W - 101L
1,500 Elo+
Solo
Nemesis
Nemesis
Nebo999
Nemesis
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
183W - 184L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
1 / 6 / 10
13,492
613
20,126
18,069
5,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 10 / 7
14,574
662
18,039
18,828
15,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
meeslehm
He Bo
14
7 / 5 / 3
13,975
635
15,342
18,722
5,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bazbo
Horus
14
7 / 4 / 12
15,263
694
15,448
32,447
35,109
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
Kolgred
Baron Samedi
16
5 / 3 / 14
14,505
659
19,953
15,984
8,444
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
Nebo999
Nemesis
15
9 / 6 / 9
14,977
681
10,803
22,594
9,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
56
13
Kills
21
21
Deaths
13
20
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Horus
Bazbo
Horus
7
4
12
3.25
W
Baron Samedi
Kolgred
Baron Samedi
5
3
14
4
W
Nemesis
Nebo999
Nemesis
9
6
9
2.25
L
Neith
1
6
10
1
L
5
10
7
0.85
L
He Bo
meeslehm
He Bo
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,507
Damage
46,204
55,619
Taken
71,025
27,060
Mitigated
52,723
9,843
Healing
40,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Bazbo
Horus
15,448
7,733
6,751
16,214
32,447
35,109
904
7,316
25,131
0
44,888
W
Baron Samedi
Kolgred
Baron Samedi
19,953
1,484
5,994
6,194
15,984
8,444
758
3,112
12,872
76,029
0
W
Nemesis
Nebo999
Nemesis
10,803
3,363
0
5,363
22,594
9,170
972
5,268
17,326
0
48,175
L
Neith
20,126
11,533
0
2,443
18,069
5,758
1,143
6,909
11,160
0
67,240
L
18,039
1,699
0
1,010
18,828
15,718
0
6,766
12,062
0
59,217
L
He Bo
meeslehm
He Bo
15,342
567
687
5,703
18,722
5,584
169
6,366
12,356
40,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,041
Gold Earned
44,745
199
Minions Killed
206
0
Camps Cleared
0
1,177,367
Distance Traveled
1,214,463
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
15,263
694
46
2
0
410,008
10
W
Baron Samedi
14,505
659
99
5
0
371,184
6
W
Nemesis
14,977
681
61
3
0
433,271
4
L
Neith
13,492
613
85
4
0
372,366
5
L
Odin
14,574
662
65
3
0
389,523
2
L
He Bo
13,975
635
49
2
0
415,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role