Player Matchup

Cupid
Cupid
 
Cupid
Level 29
God Stats
2W - 3L
1,320 SR
Queue Stats
18W - 13L
1,354 Elo+
Solo
Neith
Neith
Liquidnuts9064
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ares
Ares
Stupid big head
Ares
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,396 Elo+
Party 2
Hachiman
Hachiman
christianbrenda1
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 66L
1,082 Elo+
Solo
Ra
Ra
iD a r w y v7 z
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,159 Elo+
Solo
Team Averages
Level 28
1,464 SR
1,298 Elo+

VS

Team Averages
Level 19
1,507 SR
1,323 Elo+
Fenrir
Fenrir
KERIN641
Fenrir
Level 18
God Stats
9W - 8L
1,488 SR
Queue Stats
34W - 38L
1,369 Elo+
Party 1
Nu Wa
Nu Wa
LiTTLE MoMSTER
Nu Wa
Level 28
God Stats
27W - 28L
1,380 SR
Queue Stats
27W - 31L
1,324 Elo+
Solo
Jing Wei
Jing Wei
angelbutterfly0
Jing Wei
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
139W - 118L
1,500 Elo+
Solo
Discordia
Discordia
mattso22
Discordia
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 10L
1,038 Elo+
Solo
Loki
Loki
xOPxMercy2xp
Loki
Level 14
God Stats
13W - 5L
1,666 SR
Queue Stats
35W - 38L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
5 / 10 / 6
13,874
991
13,196
19,397
9,090
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 7 / 7
11,971
855
3,576
11,398
4,587
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

17
1 / 20 / 3
11,316
808
4,044
30,853
14,947
19
2 / 12 / 8
12,673
905
14,651
21,643
8,457
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
8 / 8 / 3
14,965
1,069
19,006
21,916
18,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KERIN641
Fenrir
20
8 / 3 / 13
13,866
990
7,356
10,661
6,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
3 / 2 / 28
14,556
1,040
23,978
9,998
3,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
20
1 / 8 / 15
12,838
917
6,113
16,589
7,121
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
mattso22
Discordia
20
5 / 0 / 17
13,740
981
13,904
9,045
3,512
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
39 / 5 / 7
19,118
1,366
46,996
18,421
8,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
136
16
Kills
56
57
Deaths
18
27
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
5
10
6
0.8
W
Fenrir
KERIN641
Fenrir
8
3
13
4.83
W
3
2
28
8.5
L
0
7
7
0.5
L
1
20
3
0.13
W
Jing Wei
1
8
15
1.06
L
2
12
8
0.5
L
8
8
3
1.19
W
Discordia
mattso22
Discordia
5
0
17
13.5
W
39
5
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,473
Damage
98,347
105,207
Taken
64,714
55,593
Mitigated
29,190
3,195
Healing
9,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
13,196
11,287
604
585
19,397
9,090
0
5,589
13,808
0
45,167
W
Fenrir
KERIN641
Fenrir
7,356
1,687
0
1,271
10,661
6,219
0
4,794
5,867
0
12,023
W
23,978
4,859
0
592
9,998
3,951
0
2,969
7,029
55,206
0
L
3,576
1,102
0
510
11,398
4,587
0
5,139
6,259
0
16,708
L
4,044
871
0
0
30,853
14,947
0
11,546
19,307
14,765
0
W
Jing Wei
6,113
3,878
0
1,091
16,589
7,121
0
6,112
10,349
0
14,916
L
14,651
6,604
0
0
21,643
8,457
0
8,585
13,058
0
54,028
L
19,006
270
615
881
21,916
18,512
0
7,023
14,893
71,767
0
W
Discordia
mattso22
Discordia
13,904
1,580
0
2,519
9,045
3,512
0
3,687
5,358
53,145
0
W
46,996
34,844
0
4,176
18,421
8,387
0
5,488
11,616
0
57,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,799
Gold Earned
74,118
274
Minions Killed
204
4
Camps Cleared
3
1,015,279
Distance Traveled
1,241,317
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
13,874
991
61
4
1
211,341
0
W
Fenrir
13,866
990
1
0
0
305,744
0
W
Nu Wa
14,556
1,040
74
5
0
231,928
0
L
Neith
11,971
855
18
1
2
167,309
1
L
Ares
11,316
808
8
1
1
173,484
1
W
Jing Wei
12,838
917
22
2
1
239,763
0
L
Hachiman
12,673
905
71
5
0
176,180
2
L
Ra
14,965
1,069
116
8
0
286,965
0
W
Discordia
13,740
981
85
6
0
232,657
0
W
Loki
19,118
1,366
22
2
2
231,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role