Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CrazyTaizy
Ah Puch
Level 118
God Stats
5W - 5L
1,748 SR
Queue Stats
113W - 112L
1,575 Elo+
Party 1
Cernunnos
Cernunnos
Dentaku
Cernunnos
Level 107
God Stats
5W - 3L
1,499 SR
Queue Stats
13W - 17L
1,449 Elo+
Solo
Mercury
Mercury
MsLuna
Mercury
Level 107
God Stats
21W - 8L
1,623 SR
Queue Stats
77W - 55L
1,730 Elo+
Party 1
Chang'e
Chang'e
Robynmeow
Chang'e
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,285 Elo+
Party 1
Team Averages
Level 116
1,574 SR
1,508 Elo+

VS

Team Averages
Level 100
1,583 SR
1,328 Elo+
Ra
Ra
GoncaloReis
Ra
Level 62
God Stats
0W - 1L
1,393 SR
Queue Stats
17W - 18L
1,019 Elo+
Party 3
Scylla
Scylla
ProudMuffin
Scylla
Level 125
God Stats
40W - 36L
1,444 SR
Queue Stats
99W - 106L
1,415 Elo+
Party 3
Jormungandr
Jormungandr
SCRRAT
Jormungandr
Level 83
God Stats
3W - 3L
1,500 SR
Queue Stats
354W - 414L
1,271 Elo+
Solo
Neith
Neith
Yasumy
Neith
Level 124
God Stats
16W - 16L
1,850 SR
Queue Stats
238W - 236L
1,475 Elo+
Party 2
Set
Set
pinkypiee
Set
Level 105
God Stats
1W - 1L
1,729 SR
Queue Stats
459W - 452L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 0 / 0
8,790
799
782
3,133
1,016
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
CrazyTaizy
Ah Puch
18
2 / 1 / 8
11,176
1,016
13,136
4,639
1,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
Dentaku
Cernunnos
17
3 / 3 / 6
10,798
982
10,420
10,603
4,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
MsLuna
Mercury
17
8 / 2 / 6
12,008
1,092
11,919
11,121
4,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Robynmeow
Chang'e
18
4 / 1 / 6
11,038
1,003
11,249
10,400
4,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

250

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
9,588
872
3,758
8,771
3,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
17
2 / 2 / 4
10,776
980
5,666
8,916
3,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
SCRRAT
Jormungandr
16
4 / 4 / 2
10,738
976
11,917
14,775
6,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
Yasumy
Neith
17
0 / 2 / 4
9,969
906
8,481
6,193
2,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 6 / 4
9,503
864
6,357
12,325
5,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
18
Kills
7
7
Deaths
18
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
0
1
W
Ah Puch
CrazyTaizy
Ah Puch
2
1
8
6
W
Cernunnos
Dentaku
Cernunnos
3
3
6
2
L
1
4
4
0.75
W
Mercury
MsLuna
Mercury
8
2
6
5.5
L
Scylla
2
2
4
2
W
Chang'e
Robynmeow
Chang'e
4
1
6
7
L
Jormungandr
SCRRAT
Jormungandr
4
4
2
1.25
L
Neith
Yasumy
Neith
0
2
4
1
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,506
Damage
36,179
39,896
Taken
50,980
15,050
Mitigated
21,252
11,618
Healing
4,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
782
658
0
0
3,133
1,016
0
1,989
1,144
0
1,698
W
Ah Puch
CrazyTaizy
Ah Puch
13,136
979
0
238
4,639
1,721
0
2,648
1,991
42,018
0
W
Cernunnos
Dentaku
Cernunnos
10,420
4,819
0
0
10,603
4,079
0
5,822
4,781
0
23,596
L
3,758
52
1,098
357
8,771
3,464
0
4,086
4,685
14,915
0
W
Mercury
MsLuna
Mercury
11,919
6,915
0
1,449
11,121
4,217
0
4,525
5,896
0
24,161
L
Scylla
5,666
281
0
1,129
8,916
3,410
0
3,923
4,993
31,746
0
W
Chang'e
Robynmeow
Chang'e
11,249
437
3,682
6,249
10,400
4,017
0
6,357
4,043
48,689
0
L
Jormungandr
SCRRAT
Jormungandr
11,917
2,712
0
0
14,775
6,501
0
8,714
6,061
33,094
0
L
Neith
Yasumy
Neith
8,481
1,552
0
823
6,193
2,110
0
3,483
2,710
0
37,003
L
6,357
1,798
0
1,080
12,325
5,767
0
4,179
8,146
0
11,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,810
Gold Earned
50,574
232
Minions Killed
245
11
Camps Cleared
4
1,003,469
Distance Traveled
1,032,500
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,790
799
1
0
0
95,559
1
W
Ah Puch
11,176
1,016
91
8
4
212,843
2
W
Cernunnos
10,798
982
47
4
0
199,810
0
L
Ra
9,588
872
25
2
1
223,187
2
W
Mercury
12,008
1,092
23
2
7
274,748
1
L
Scylla
10,776
980
76
7
0
190,060
0
W
Chang'e
11,038
1,003
70
6
0
220,509
4
L
Jormungandr
10,738
976
60
5
0
192,004
1
L
Neith
9,969
906
71
6
2
203,388
0
L
Set
9,503
864
13
1
1
223,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role