Player Matchup

Nox
Nox
Deadriny
Nox
Level 24
God Stats
24W - 18L
1,281 SR
Queue Stats
88W - 89L
1,254 Elo+
Party 1
Bellona
Bellona
MRzanahoria697
Bellona
Level 3
God Stats
0W - 1L
1,714 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Loki
Loki
Tonabugs21
Loki
Level 17
God Stats
0W - 2L
1,463 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 15
1,486 SR
1,418 Elo+

VS

Team Averages
Level 55
1,526 SR
1,348 Elo+
Neith
Neith
LordFarquadMaan
Neith
Level 68
God Stats
2W - 2L
1,210 SR
Queue Stats
41W - 49L
1,314 Elo+
Party 2
Odin
Odin
TheAirmanV
Odin
Level 27
God Stats
2W - 0L
1,879 SR
Queue Stats
9W - 8L
1,342 Elo+
Party 2
Anubis
Anubis
Wickison
Anubis
Level 69
God Stats
9W - 5L
1,489 SR
Queue Stats
135W - 154L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 0
10,341
608
6,484
10,240
2,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 4 / 2
8,476
499
3,007
10,540
3,343
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 6 / 3
9,098
535
3,000
11,913
5,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 10
10,350
609
8,003
7,171
2,174
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
4 / 2 / 8
10,701
629
7,872
7,831
3,345
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Wickison
Anubis
13
8 / 1 / 4
11,445
673
11,268
5,989
2,688
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
13
13
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
1
0
10
6
L
0
4
2
0.25
W
4
2
8
4
L
0
6
3
0.25
W
Anubis
Wickison
Anubis
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,491
Damage
27,143
32,693
Taken
20,991
11,578
Mitigated
8,207
2,046
Healing
7,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,484
671
746
637
10,240
2,906
0
3,470
6,770
38,742
0
W
8,003
1,605
0
2,673
7,171
2,174
1,092
2,803
4,368
0
38,849
L
3,007
505
0
557
10,540
3,343
0
4,476
6,064
0
10,573
W
7,872
2,263
0
465
7,831
3,345
195
2,168
5,663
100
23,408
L
3,000
1,072
0
106
11,913
5,329
0
3,503
8,410
0
21,514
W
Anubis
Wickison
Anubis
11,268
161
1,300
2,870
5,989
2,688
1,328
1,553
4,436
48,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,915
Gold Earned
32,496
122
Minions Killed
195
0
Camps Cleared
0
912,562
Distance Traveled
848,098
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,341
608
70
4
0
305,791
2
W
Neith
10,350
609
77
5
0
335,451
5
L
Bellona
8,476
499
19
1
0
275,990
0
W
Odin
10,701
629
38
2
0
278,115
6
L
Loki
9,098
535
33
2
0
330,781
0
W
Anubis
11,445
673
80
5
0
234,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role