Player Matchup

Jormungandr
Jormungandr
Haruzame
Jormungandr
Level 120
God Stats
1W - 0L
1,704 SR
Queue Stats
34W - 37L
1,472 Elo+
Party 1
Merlin
Merlin
KingParc
Merlin
Level 141
God Stats
3W - 3L
1,529 SR
Queue Stats
47W - 48L
1,473 Elo+
Party 1
Medusa
Medusa
XBowToYourQueenX
Medusa
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,304 Elo+
Solo
Team Averages
Level 107
1,578 SR
1,416 Elo+

VS

Team Averages
Level 78
1,582 SR
1,411 Elo+
Achilles
Achilles
Danrobe
Achilles
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,385 Elo+
Solo
Izanami
Izanami
GiantEnemyKrebs
Izanami
Level 107
God Stats
0W - 1L
1,747 SR
Queue Stats
2W - 1L
1,694 Elo+
Solo
Chang'e
Chang'e
Zoriach
Chang'e
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 222L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Haruzame
Jormungandr
15
4 / 3 / 14
14,027
668
9,609
23,686
26,771
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
KingParc
Merlin
18
15 / 3 / 6
16,115
767
25,517
12,627
5,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 6 / 9
12,567
598
6,706
9,972
3,498
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Danrobe
Achilles
14
4 / 8 / 7
12,931
616
10,022
17,999
18,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
7 / 4 / 4
14,689
699
23,099
17,119
5,403
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Zoriach
Chang'e
11
1 / 10 / 4
11,034
525
4,524
14,200
7,957
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
22
Kills
12
12
Deaths
22
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
Danrobe
Achilles
4
8
7
0.94
L
7
4
4
2.25
W
Jormungandr
Haruzame
Jormungandr
4
3
14
3.67
W
Merlin
KingParc
Merlin
15
3
6
6
W
3
6
9
1.25
L
Chang'e
Zoriach
Chang'e
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,832
Damage
37,645
46,285
Taken
49,318
35,716
Mitigated
31,846
5,932
Healing
14,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Danrobe
Achilles
10,022
4,062
871
2,189
17,999
18,486
0
11,192
6,807
0
25,095
L
23,099
17,760
0
4,236
17,119
5,403
0
13,545
3,574
0
112,756
W
Jormungandr
Haruzame
Jormungandr
9,609
2,067
0
2,145
23,686
26,771
338
2,344
21,342
55,455
0
W
Merlin
KingParc
Merlin
25,517
2,049
202
3,062
12,627
5,447
914
1,233
11,394
96,030
0
W
6,706
3,717
0
523
9,972
3,498
951
1,191
8,781
0
28,618
L
Chang'e
Zoriach
Chang'e
4,524
787
3,611
3,198
14,200
7,957
0
10,975
3,225
19,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,709
Gold Earned
38,654
246
Minions Killed
229
0
Camps Cleared
0
1,070,144
Distance Traveled
946,372
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,931
616
32
2
0
332,892
3
L
Izanami
14,689
699
163
8
0
347,301
9
W
Jormungandr
14,027
668
67
3
0
365,799
3
W
Merlin
16,115
767
141
7
0
354,565
5
W
Medusa
12,567
598
38
2
0
349,780
0
L
Chang'e
11,034
525
34
2
0
266,179
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role