Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,199 Elo+
Solo
Thor
Thor
BenLeather90
Thor
Level 26
God Stats
1W - 11L
1,243 SR
Queue Stats
97W - 132L
1,281 Elo+
Solo
Medusa
Medusa
Insycabeast
Medusa
Level 6
God Stats
17W - 15L
1,029 SR
Queue Stats
17W - 19L
1,160 Elo+
Solo
Merlin
Merlin
christianbrenda1
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 66L
1,175 Elo+
Solo
Yemoja
Yemoja
yulls10818
Yemoja
Level 11
God Stats
4W - 2L
1,361 SR
Queue Stats
23W - 29L
1,149 Elo+
Solo
Team Averages
Level 16
1,327 SR
1,193 Elo+

VS

Team Averages
Level 17
1,532 SR
1,220 Elo+
Poseidon
Poseidon
 
Poseidon
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,111 Elo+
Solo
Ares
Ares
Fabio14_014
Ares
Level 15
God Stats
5W - 0L
1,720 SR
Queue Stats
22W - 18L
1,268 Elo+
Party 1
Loki
Loki
SinoTha2kGOD
Loki
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
94W - 88L
1,082 Elo+
Solo
Yemoja
Yemoja
Starz_ink84
Yemoja
Level 24
God Stats
60W - 46L
1,562 SR
Queue Stats
72W - 64L
1,369 Elo+
Solo
Scylla
Scylla
manutri12
Scylla
Level 12
God Stats
21W - 11L
1,377 SR
Queue Stats
31W - 21L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
0 / 9 / 2
9,790
816
1,782
13,052
7,758
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
5 / 9 / 7
12,557
1,046
10,702
16,391
6,881
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
18
6 / 15 / 2
12,492
1,041
18,211
25,491
8,542
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 9 / 10
12,117
1,010
16,262
19,437
6,746
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
yulls10818
Yemoja
18
1 / 2 / 8
11,497
958
7,808
12,898
4,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
19
2 / 6 / 21
11,983
999
10,002
14,858
6,585
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 4 / 25
13,262
1,105
9,712
15,009
7,552
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
9 / 2 / 26
13,615
1,135
13,845
14,337
5,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
20
3 / 2 / 22
12,486
1,041
12,912
5,823
2,016
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
manutri12
Scylla
20
24 / 0 / 14
17,674
1,473
31,387
11,467
4,145
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
152
14
Kills
44
44
Deaths
14
29
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
9
2
0.11
W
Poseidon
 
Poseidon
2
6
21
2.08
L
5
9
7
0.94
W
6
4
25
4.63
L
Medusa
6
15
2
0.47
W
9
2
26
11
W
Yemoja
3
2
22
7
L
2
9
10
0.78
W
Scylla
manutri12
Scylla
24
0
14
31
L
Yemoja
yulls10818
Yemoja
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,765
Damage
77,858
87,269
Taken
61,494
34,379
Mitigated
25,554
6,544
Healing
9,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,782
689
0
270
13,052
7,758
0
8,683
4,369
217
4,996
W
Poseidon
 
Poseidon
10,002
1,928
0
1,729
14,858
6,585
0
8,116
6,742
27,010
0
L
10,702
2,181
1,226
1,516
16,391
6,881
0
9,130
7,261
0
32,348
W
9,712
537
0
561
15,009
7,552
0
4,314
10,695
17,581
0
L
Medusa
18,211
11,677
0
0
25,491
8,542
0
17,816
7,675
0
34,641
W
13,845
7,998
0
315
14,337
5,256
0
5,903
8,434
0
25,467
W
Yemoja
12,912
850
1,495
255
5,823
2,016
0
1,717
4,106
29,727
0
L
16,262
2,105
0
0
19,437
6,746
0
16,458
2,979
58,168
18
W
Scylla
manutri12
Scylla
31,387
4,510
0
5,480
11,467
4,145
0
4,090
7,377
75,319
0
L
Yemoja
yulls10818
Yemoja
7,808
201
1,726
1,806
12,898
4,452
0
11,926
972
24,741
189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,453
Gold Earned
69,020
186
Minions Killed
234
2
Camps Cleared
3
870,946
Distance Traveled
1,056,476
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,790
816
3
0
1
123,653
0
W
Poseidon
11,983
999
34
3
0
199,361
0
L
Thor
12,557
1,046
30
3
0
212,945
4
W
Ares
13,262
1,105
12
1
0
179,809
0
L
Medusa
12,492
1,041
38
3
1
190,334
0
W
Loki
13,615
1,135
27
2
2
259,042
0
W
Yemoja
12,486
1,041
44
4
0
192,476
0
L
Merlin
12,117
1,010
85
7
0
152,711
1
W
Scylla
17,674
1,473
117
10
1
225,788
2
L
Yemoja
11,497
958
30
3
0
191,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role