Player Matchup

Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
GeDri
Merlin
Level 78
God Stats
9W - 5L
1,819 SR
Queue Stats
31W - 39L
1,463 Elo+
Solo
Team Averages
Level 121
1,606 SR
1,488 Elo+

VS

Team Averages
Level 111
1,467 SR
1,374 Elo+
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
MataS2es
Merlin
Level 104
God Stats
2W - 7L
1,400 SR
Queue Stats
6W - 14L
1,379 Elo+
Solo
Jing Wei
Jing Wei
ZER0HD
Jing Wei
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
9 / 0 / 1
7,226
1,032
9,752
5,248
1,703
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
 
Ymir
6
0 / 1 / 6
5,214
745
1,065
4,055
1,856
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
GeDri
Merlin
9
1 / 0 / 6
6,132
876
2,921
4,044
1,116
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
0 / 2 / 0
4,479
640
467
3,122
2,092
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Merlin
MataS2es
Merlin
5
0 / 2 / 0
4,443
635
2,975
5,526
1,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
ZER0HD
Jing Wei
5
0 / 6 / 1
4,430
633
997
6,921
1,862

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
10
Kills
0
1
Deaths
10
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
9
0
1
9.5
W
Ymir
 
Ymir
0
1
6
3
L
King Arthur
 
King Arthur
0
2
0
0
W
Merlin
GeDri
Merlin
1
0
6
4
L
Merlin
MataS2es
Merlin
0
2
0
0
L
Jing Wei
ZER0HD
Jing Wei
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,738
Damage
4,439
13,347
Taken
15,569
4,675
Mitigated
5,379
4,388
Healing
695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,752
8,726
0
2,840
5,248
1,703
1,190
1,917
3,331
0
25,256
W
Ymir
 
Ymir
1,065
546
0
509
4,055
1,856
0
1,038
3,017
6,170
0
L
King Arthur
 
King Arthur
467
48
0
595
3,122
2,092
0
1,199
1,923
0
9,251
W
Merlin
GeDri
Merlin
2,921
395
0
1,039
4,044
1,116
497
804
3,240
28,830
0
L
Merlin
MataS2es
Merlin
2,975
289
0
100
5,526
1,425
0
1,066
4,460
8,968
0
L
Jing Wei
ZER0HD
Jing Wei
997
923
0
0
6,921
1,862
0
1,736
5,185
0
2,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,572
Gold Earned
13,352
104
Minions Killed
35
0
Camps Cleared
0
341,112
Distance Traveled
279,670
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,226
1,032
50
7
0
121,235
3
W
Ymir
5,214
745
3
0
0
100,127
2
L
King Arthur
4,479
640
15
2
0
63,698
0
W
Merlin
6,132
876
51
7
0
119,750
2
L
Merlin
4,443
635
15
2
0
118,911
1
L
Jing Wei
4,430
633
5
1
0
97,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role