Player Matchup

Merlin
Merlin
Silver V
Abolitian
Merlin
Silver V
Level 117
God Stats
38W - 21L
1,684 SR
Queue Stats
326W - 248L
994 MMR
Party 1
Khepri
Khepri
Bronze I
StuckUnicorn218
Khepri
Bronze I
Level 139
God Stats
90W - 79L
1,785 SR
Queue Stats
578W - 682L
757 MMR
Party 1
Anhur
Anhur
Bronze I
cargeral
Anhur
Bronze I
Level 119
God Stats
3W - 15L
902 SR
Queue Stats
232W - 224L
887 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 125
1,457 SR
879 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 95
1,400 SR
869 MMR
Nu Wa
Nu Wa
Silver V
Matheusmm26
Nu Wa
Silver V
Level 103
God Stats
3W - 7L
1,365 SR
Queue Stats
103W - 120L
956 MMR
Party 2
Ymir
Ymir
Bronze I
erickmangue
Ymir
Bronze I
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 63L
853 MMR
Solo
Neith
Neith
Bronze II
temp-341037
Neith
Bronze II
Level 76
God Stats
0W - 3L
1,336 SR
Queue Stats
159W - 172L
798 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Abolitian
Merlin
11
0 / 2 / 7
9,603
640
14,510
9,649
3,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 2 / 5
9,389
626
4,812
9,295
8,389
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
cargeral
Anhur
12
6 / 0 / 2
10,330
689
10,261
8,248
3,029
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ZeusKukulkanKumbhakarnaPoseidonOdin

VS

Bans
BacchusMedusaChaacHeimdallrThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
8,958
597
7,571
9,340
2,851
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 3 / 1
8,521
568
2,747
15,507
12,391
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 3 / 1
9,339
623
7,475
12,317
3,832
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
4
4
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
Abolitian
Merlin
0
2
7
1.75
L
1
2
2
1
W
2
2
5
2.25
W
Anhur
cargeral
Anhur
6
0
2
7
L
0
3
1
0.17
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,583
Damage
17,793
27,192
Taken
37,164
14,738
Mitigated
19,074
6,083
Healing
4,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Abolitian
Merlin
14,510
974
0
3,559
9,649
3,320
955
3,680
5,969
68,036
0
L
7,571
1,967
0
1,218
9,340
2,851
524
5,597
3,743
39,337
0
W
4,812
39
1,250
524
9,295
8,389
112
3,876
5,419
13,699
0
W
Anhur
cargeral
Anhur
10,261
5,910
0
750
8,248
3,029
1,678
2,798
5,450
0
44,225
L
2,747
564
0
500
15,507
12,391
0
7,122
8,385
8,971
0
L
7,475
3,370
477
1,818
12,317
3,832
814
6,657
5,660
0
32,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,322
Gold Earned
26,818
203
Minions Killed
139
0
Camps Cleared
0
763,468
Distance Traveled
749,031
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,603
640
98
7
0
249,700
0
L
Nu Wa
8,958
597
69
5
0
265,511
6
W
Khepri
9,389
626
19
1
0
259,662
3
W
Anhur
10,330
689
86
6
0
254,106
1
L
Ymir
8,521
568
8
1
0
240,096
2
L
Neith
9,339
623
62
4
0
243,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role