Player Matchup

He Bo
He Bo
Daannii_VSAT
He Bo
Level 29
God Stats
3W - 6L
1,201 SR
Queue Stats
229W - 231L
1,341 Elo+
Party 2
Merlin
Merlin
San10Guille
Merlin
Level 40
God Stats
6W - 10L
1,479 SR
Queue Stats
145W - 134L
1,441 Elo+
Party 2
Olorun
Olorun
gaymerpro_3000
Olorun
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 123L
1,377 Elo+
Party 2
Team Averages
Level 52
1,393 SR
1,386 Elo+

VS

Team Averages
Level 52
1,515 SR
1,361 Elo+
Cerberus
Cerberus
 
Cerberus
Level 14
God Stats
4W - 3L
1,428 SR
Queue Stats
48W - 63L
1,297 Elo+
Solo
Ymir
Ymir
PRlNC3_ALi_
Ymir
Level 28
God Stats
15W - 12L
1,578 SR
Queue Stats
104W - 99L
1,361 Elo+
Party 1
Bacchus
Bacchus
TR1T0NN20
Bacchus
Level 115
God Stats
4W - 9L
1,540 SR
Queue Stats
165W - 157L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 11 / 1
7,216
656
2,800
9,940
3,436
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Merlin
8
1 / 8 / 1
6,884
626
3,287
8,727
2,449
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 7 / 1
8,173
743
4,055
9,020
2,670
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
13 / 1 / 9
10,156
923
9,360
8,034
3,209
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 1 / 10
8,770
797
3,991
4,833
1,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
TR1T0NN20
Bacchus
12
8 / 2 / 15
9,545
868
10,553
5,849
3,365
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
4
Kills
26
26
Deaths
4
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
13
1
9
17.5
L
1
11
1
0.14
W
5
1
10
10
L
Merlin
1
8
1
0.19
W
Bacchus
TR1T0NN20
Bacchus
8
2
15
7.75
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,142
Damage
23,904
27,687
Taken
18,716
8,555
Mitigated
8,473
2,763
Healing
3,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,360
767
0
3,294
8,034
3,209
0
5,540
2,494
26,364
0
L
2,800
267
0
375
9,940
3,436
0
8,837
1,103
8,953
0
W
3,991
434
0
0
4,833
1,899
511
2,659
2,174
27,069
0
L
Merlin
3,287
49
0
757
8,727
2,449
0
7,615
1,112
18,564
0
W
Bacchus
TR1T0NN20
Bacchus
10,553
1,148
0
82
5,849
3,365
510
1,968
3,881
26,564
0
L
4,055
1,820
237
1,394
9,020
2,670
0
7,456
1,564
23,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,273
Gold Earned
28,471
89
Minions Killed
146
0
Camps Cleared
0
503,584
Distance Traveled
591,830
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,156
923
59
5
0
175,139
0
L
He Bo
7,216
656
12
1
0
160,369
0
W
Ymir
8,770
797
58
5
0
211,312
1
L
Merlin
6,884
626
27
2
0
175,850
2
W
Bacchus
9,545
868
29
3
0
205,379
1
L
Olorun
8,173
743
50
5
0
167,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role