Player Matchup

Ra
Ra
Bananabus0202
Ra
Level 3
God Stats
3W - 2L
1,682 SR
Queue Stats
4W - 6L
1,372 Elo+
Party 2
Neith
Neith
Faelius1
Neith
Level 9
God Stats
115W - 123L
1,288 SR
Queue Stats
232W - 297L
1,242 Elo+
Party 1
Achilles
Achilles
LipeDoButeco
Achilles
Level 21
God Stats
6W - 10L
1,390 SR
Queue Stats
112W - 129L
1,242 Elo+
Party 1
Discordia
Discordia
NevekVelour
Discordia
Level 9
God Stats
3W - 1L
1,567 SR
Queue Stats
6W - 7L
1,330 Elo+
Solo
Jormungandr
Jormungandr
zumokamoOt
Jormungandr
Level 48
God Stats
3W - 3L
1,410 SR
Queue Stats
108W - 105L
1,430 Elo+
Party 2
Team Averages
Level 18
1,467 SR
1,323 Elo+

VS

Team Averages
Level 10
1,532 SR
1,332 Elo+
Neith
Neith
Filoking
Neith
Level 11
God Stats
34W - 26L
1,397 SR
Queue Stats
123W - 104L
1,438 Elo+
Solo
Merlin
Merlin
SHEAND
Merlin
Level 7
God Stats
0W - 1L
1,715 SR
Queue Stats
6W - 7L
1,375 Elo+
Solo
Thor
Thor
TuMama_EsWacha69
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Thanatos
Thanatos
TuMama_EsWeona69
Thanatos
Level 16
God Stats
1W - 4L
1,445 SR
Queue Stats
16W - 19L
1,235 Elo+
Party 3
Nemesis
Nemesis
TuMama_EsWeta69
Nemesis
Level 14
God Stats
0W - 1L
1,600 SR
Queue Stats
1W - 5L
1,110 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 24
11,579
1,053
15,734
10,746
4,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Faelius1
Neith
18
4 / 5 / 22
11,829
1,075
13,829
10,744
4,365
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
LipeDoButeco
Achilles
20
20 / 3 / 17
14,789
1,344
22,370
16,811
27,469
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
NevekVelour
Discordia
19
8 / 3 / 27
12,294
1,118
14,916
9,725
3,746
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
zumokamoOt
Jormungandr
19
19 / 3 / 23
14,295
1,300
22,909
14,544
8,056
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

219

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Filoking
Neith
17
2 / 5 / 8
10,845
986
4,893
15,339
6,054
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
SHEAND
Merlin
18
7 / 9 / 6
12,584
1,144
22,513
17,676
6,825
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 15 / 6
10,319
938
6,580
24,498
9,363
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 15 / 8
11,806
1,073
12,668
23,105
8,986
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 11 / 7
11,235
1,021
10,287
21,805
9,005
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
52
55
Kills
17
17
Deaths
55
113
Assists
35
Player
Kills
Deaths
Assists
KDA
W
4
3
24
5.33
W
Neith
Faelius1
Neith
4
5
22
3
L
Neith
Filoking
Neith
2
5
8
1.2
W
Achilles
LipeDoButeco
Achilles
20
3
17
9.5
W
Discordia
NevekVelour
Discordia
8
3
27
7.17
L
Merlin
SHEAND
Merlin
7
9
6
1.11
L
1
15
6
0.27
L
4
15
8
0.53
L
3
11
7
0.59
W
Jormungandr
zumokamoOt
Jormungandr
19
3
23
10.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,758
Damage
56,941
62,570
Taken
102,423
48,599
Mitigated
40,233
9,698
Healing
10,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,734
2,450
1,668
2,168
10,746
4,963
0
3,295
7,451
33,436
0
W
Neith
Faelius1
Neith
13,829
6,675
0
2,112
10,744
4,365
0
4,680
6,064
0
36,399
L
Neith
Filoking
Neith
4,893
1,005
0
944
15,339
6,054
0
6,449
8,890
0
26,180
W
Achilles
LipeDoButeco
Achilles
22,370
8,283
92
1,694
16,811
27,469
0
6,174
10,637
0
29,367
W
Discordia
NevekVelour
Discordia
14,916
2,090
0
0
9,725
3,746
0
4,309
5,416
27,730
0
L
Merlin
SHEAND
Merlin
22,513
1,813
0
3,264
17,676
6,825
0
6,738
10,938
60,467
0
L
6,580
1,988
0
57
24,498
9,363
0
14,399
10,099
0
20,238
L
12,668
4,698
0
4,743
23,105
8,986
0
13,337
9,768
0
23,753
L
10,287
2,146
0
1,098
21,805
9,005
0
12,636
9,169
0
30,469
W
Jormungandr
zumokamoOt
Jormungandr
22,909
8,175
942
1,022
14,544
8,056
0
4,055
10,489
35,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,786
Gold Earned
56,789
180
Minions Killed
181
4
Camps Cleared
6
937,350
Distance Traveled
931,575
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,579
1,053
43
4
1
163,854
2
W
Neith
11,829
1,075
67
6
1
178,089
0
L
Neith
10,845
986
39
4
0
198,347
0
W
Achilles
14,789
1,344
9
1
0
196,404
2
W
Discordia
12,294
1,118
40
4
2
203,606
0
L
Merlin
12,584
1,144
82
7
0
169,385
0
L
Thor
10,319
938
16
1
2
172,692
1
L
Thanatos
11,806
1,073
19
2
4
183,988
0
L
Nemesis
11,235
1,021
25
2
0
207,163
0
W
Jormungandr
14,295
1,300
21
2
0
195,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role