Player Matchup

Hera
Hera
 
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
ChapoJr313
Thor
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,570 Elo+
Party 2
He Bo
He Bo
NotCargo56
He Bo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Susano
Susano
Official xEdits
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 8L
1,785 Elo+
Party 2
Hel
Hel
zirlanzelot22
Hel
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,588 Elo+
Solo
Team Averages
Level 86
1,500 SR
1,589 Elo+

VS

Team Averages
Level 59
1,541 SR
1,461 Elo+
Anhur
Anhur
 
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 55L
1,427 Elo+
Solo
Fenrir
Fenrir
Alphachien
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,558 Elo+
Solo
Sun Wukong
Sun Wukong
Chymare
Sun Wukong
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 49L
1,633 Elo+
Party 1
Geb
Geb
DNTBSOBTTHRT
Geb
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
179W - 197L
1,348 Elo+
Solo
Bacchus
Bacchus
Incaedium
Bacchus
Level 103
God Stats
3W - 1L
1,707 SR
Queue Stats
113W - 95L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
8 / 9 / 13
13,163
731
31,436
16,758
5,887
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 5 / 14
12,848
714
19,050
21,005
8,952
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

He Bo
19
6 / 8 / 15
12,223
679
18,230
14,139
4,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
7 / 8 / 12
11,623
646
10,970
15,132
5,493
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
0 / 3 / 15
10,400
578
4,038
8,179
6,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
4 / 8 / 18
13,000
722
10,867
19,234
7,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Alphachien
Fenrir
20
10 / 8 / 15
13,188
733
14,241
18,633
11,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
Chymare
Sun Wukong
20
12 / 3 / 11
14,544
808
19,402
19,606
11,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 4 / 21
12,469
693
10,914
31,615
25,651
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bacchus
Incaedium
Bacchus
20
3 / 4 / 25
12,734
707
11,037
15,630
20,783
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
123
27
Kills
33
33
Deaths
27
69
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
8
9
13
1.61
W
Anhur
 
Anhur
4
8
18
1.63
W
Fenrir
Alphachien
Fenrir
10
8
15
2.19
L
6
5
14
2.6
W
Sun Wukong
Chymare
Sun Wukong
12
3
11
5.83
W
4
4
21
3.63
W
Bacchus
Incaedium
Bacchus
3
4
25
3.88
L
He Bo
6
8
15
1.69
L
7
8
12
1.63
L
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,724
Damage
66,461
75,213
Taken
104,718
30,956
Mitigated
76,843
21,620
Healing
32,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
31,436
7,732
423
601
16,758
5,887
1,024
4,143
12,615
59,951
0
W
Anhur
 
Anhur
10,867
4,365
1,512
2,358
19,234
7,235
450
11,552
7,682
0
43,461
W
Fenrir
Alphachien
Fenrir
14,241
3,308
1,912
1,884
18,633
11,908
1,390
9,195
9,438
0
18,848
L
19,050
4,702
1,485
3,623
21,005
8,952
408
7,525
13,480
0
35,624
W
Sun Wukong
Chymare
Sun Wukong
19,402
2,647
3,719
6,951
19,606
11,266
2,306
10,444
9,162
237
47,999
W
10,914
584
2,225
8,679
31,615
25,651
527
15,548
16,067
28,180
0
W
Bacchus
Incaedium
Bacchus
11,037
491
2,590
871
15,630
20,783
1,179
6,965
8,665
19,415
0
L
He Bo
18,230
328
1,260
2,815
14,139
4,208
376
3,747
10,392
28,312
0
L
10,970
2,572
656
1,549
15,132
5,493
0
4,503
10,629
0
19,822
L
4,038
417
6,941
2,267
8,179
6,416
172
2,172
6,007
11,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,257
Gold Earned
65,935
158
Minions Killed
161
0
Camps Cleared
0
1,490,138
Distance Traveled
1,610,324
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
13,163
731
68
4
0
266,395
0
W
Anhur
13,000
722
59
3
0
289,903
0
W
Fenrir
13,188
733
10
1
0
320,562
0
L
Thor
12,848
714
29
2
0
280,108
1
W
Sun Wukong
14,544
808
69
4
0
344,302
2
W
Geb
12,469
693
19
1
0
312,066
2
W
Bacchus
12,734
707
4
0
0
343,491
1
L
He Bo
12,223
679
24
1
0
296,411
2
L
Susano
11,623
646
19
1
0
311,492
4
L
Hel
10,400
578
18
1
0
335,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role