Player Matchup

Discordia
Discordia
JDaddy989
Discordia
Level 59
God Stats
68W - 34L
1,580 SR
Queue Stats
81W - 53L
1,580 Elo+
Party 1
King Arthur
King Arthur
Kazelordd
King Arthur
Level 22
God Stats
14W - 11L
1,615 SR
Queue Stats
64W - 44L
1,483 Elo+
Party 1
Artemis
Artemis
SpiteCult1995
Artemis
Level 44
God Stats
53W - 26L
1,522 SR
Queue Stats
68W - 44L
1,542 Elo+
Party 1
Team Averages
Level 42
1,572 SR
1,535 Elo+

VS

Team Averages
Level 32
1,542 SR
1,545 Elo+
Anubis
Anubis
Gatoradefreak1
Anubis
Level 29
God Stats
4W - 4L
1,584 SR
Queue Stats
20W - 10L
1,507 Elo+
Party 2
Cernunnos
Cernunnos
H2Oranges
Cernunnos
Level 26
God Stats
6W - 7L
1,541 SR
Queue Stats
13W - 15L
1,580 Elo+
Party 2
Cerberus
Cerberus
toxicJrocks711
Cerberus
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 18L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JDaddy989
Discordia
16
10 / 4 / 6
13,393
744
24,561
16,072
4,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
Kazelordd
King Arthur
13
3 / 7 / 12
12,017
668
7,618
14,717
12,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
16
8 / 6 / 11
14,109
784
23,319
15,685
4,816
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 9 / 8
12,286
683
9,372
15,663
9,731
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
H2Oranges
Cernunnos
14
6 / 8 / 8
12,705
706
12,656
19,050
6,385
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
15
6 / 4 / 9
12,981
721
12,449
26,681
22,525
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
41
21
Kills
16
17
Deaths
21
29
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
9
8
0.89
L
Cernunnos
H2Oranges
Cernunnos
6
8
8
1.25
W
Discordia
JDaddy989
Discordia
10
4
6
3.25
W
King Arthur
Kazelordd
King Arthur
3
7
12
1.29
W
Artemis
8
6
11
2.25
L
Cerberus
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,498
Damage
34,477
46,474
Taken
61,394
21,569
Mitigated
38,641
17,579
Healing
17,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,372
620
0
3,013
15,663
9,731
472
4,969
10,694
36,761
0
L
Cernunnos
H2Oranges
Cernunnos
12,656
7,187
527
4,617
19,050
6,385
81
9,154
9,896
0
52,980
W
Discordia
JDaddy989
Discordia
24,561
1,624
1,225
7,081
16,072
4,680
676
7,881
8,191
69,391
0
W
King Arthur
Kazelordd
King Arthur
7,618
1,236
692
3,120
14,717
12,073
0
7,462
7,255
0
21,070
W
Artemis
23,319
12,539
506
4,955
15,685
4,816
1,376
7,026
8,659
0
81,309
L
Cerberus
12,449
507
49
9,242
26,681
22,525
414
10,454
16,227
52,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,519
Gold Earned
37,972
218
Minions Killed
234
0
Camps Cleared
0
896,464
Distance Traveled
861,796
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,286
683
46
3
0
240,542
2
L
Cernunnos
12,705
706
87
5
0
282,729
2
W
Discordia
13,393
744
90
5
0
301,554
1
W
King Arthur
12,017
668
23
1
0
308,216
0
W
Artemis
14,109
784
105
6
0
286,694
0
L
Cerberus
12,981
721
101
6
0
338,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role