Player Matchup

Fenrir
Fenrir
AElcrak888
Fenrir
Level 22
God Stats
5W - 7L
1,310 SR
Queue Stats
18W - 19L
1,329 Elo+
Solo
Odin
Odin
DarkMarci2412
Odin
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Rodemuck
Kukulkan
Level 21
God Stats
23W - 17L
1,491 SR
Queue Stats
349W - 332L
1,272 Elo+
Solo
Da Ji
Da Ji
moonlight1317
Da Ji
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
sergiojedi2007
Anubis
Level 7
God Stats
3W - 1L
1,511 SR
Queue Stats
3W - 2L
1,244 Elo+
Solo
Team Averages
Level 12
1,462 SR
1,369 Elo+

VS

Team Averages
Level 17
1,394 SR
1,232 Elo+
Sun Wukong
Sun Wukong
B1303-79
Sun Wukong
Level 11
God Stats
2W - 1L
1,893 SR
Queue Stats
55W - 72L
1,269 Elo+
Party 1
Ra
Ra
JJiaotu
Ra
Level 5
God Stats
1W - 5L
1,213 SR
Queue Stats
1W - 6L
1,066 Elo+
Party 2
Kukulkan
Kukulkan
LxZ I Diablo
Kukulkan
Level 39
God Stats
3W - 8L
1,102 SR
Queue Stats
16W - 32L
1,108 Elo+
Party 2
Ymir
Ymir
Veadan
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
gollum0502
Thanatos
Level 13
God Stats
3W - 5L
1,262 SR
Queue Stats
8W - 14L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AElcrak888
Fenrir
19
4 / 3 / 3
12,611
485
5,669
20,409
7,542
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
1 / 2 / 5
13,177
507
3,070
13,216
15,457
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Rodemuck
Kukulkan
20
13 / 3 / 1
15,037
578
25,063
14,813
5,887
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
1 / 3 / 1
8,548
329
273
2,432
559
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

18
6 / 6 / 5
12,818
493
23,863
19,674
8,585
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
B1303-79
Sun Wukong
12
2 / 7 / 2
9,211
354
5,959
14,165
4,528
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
2 / 8 / 4
10,407
400
5,738
16,145
7,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
LxZ I Diablo
Kukulkan
20
8 / 1 / 2
12,807
493
22,182
14,383
5,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ymir
Veadan
Ymir
17
3 / 7 / 4
10,502
404
6,903
24,418
13,937
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thanatos
gollum0502
Thanatos
2
0 / 3 / 0
6,473
249
853
1,568
341

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
25
Kills
15
17
Deaths
26
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AElcrak888
Fenrir
4
3
3
1.83
L
Sun Wukong
B1303-79
Sun Wukong
2
7
2
0.43
W
1
2
5
1.75
L
2
8
4
0.5
L
Kukulkan
LxZ I Diablo
Kukulkan
8
1
2
9
W
Kukulkan
Rodemuck
Kukulkan
13
3
1
4.5
L
Ymir
Veadan
Ymir
3
7
4
0.71
L
Thanatos
gollum0502
Thanatos
0
3
0
0
W
1
3
1
0.5
W
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,938
Damage
41,635
70,544
Taken
70,679
38,030
Mitigated
32,240
16,285
Healing
5,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AElcrak888
Fenrir
5,669
1,098
10
7,013
20,409
7,542
3,959
11,620
8,789
0
71,628
L
Sun Wukong
B1303-79
Sun Wukong
5,959
2,156
0
1,170
14,165
4,528
1,378
7,705
6,460
0
34,882
W
3,070
1,316
0
822
13,216
15,457
3,279
7,333
5,883
0
63,893
L
5,738
1,387
544
1,056
16,145
7,832
92
13,100
3,045
36,738
0
L
Kukulkan
LxZ I Diablo
Kukulkan
22,182
1,567
255
936
14,383
5,602
529
11,142
3,241
96,279
0
W
Kukulkan
Rodemuck
Kukulkan
25,063
1,924
507
1,307
14,813
5,887
5,872
8,126
6,687
115,053
0
L
Ymir
Veadan
Ymir
6,903
1,698
0
1,424
24,418
13,937
324
16,161
8,257
27,609
0
L
Thanatos
gollum0502
Thanatos
853
327
0
139
1,568
341
0
818
750
0
1,213
W
273
163
0
0
2,432
559
239
400
2,032
0
1,630
W
23,863
2,503
0
6,626
19,674
8,585
2,104
7,344
12,330
80,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,191
Gold Earned
49,400
492
Minions Killed
295
0
Camps Cleared
0
1,723,265
Distance Traveled
1,558,651
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,611
485
105
4
0
454,176
0
L
Sun Wukong
9,211
354
57
2
0
300,879
5
W
Odin
13,177
507
127
5
0
392,086
0
L
Ra
10,407
400
49
2
0
408,579
1
L
Kukulkan
12,807
493
155
6
0
466,508
1
W
Kukulkan
15,037
578
176
7
0
445,259
5
L
Ymir
10,502
404
34
1
0
338,599
8
L
Thanatos
6,473
249
0
0
0
44,086
0
W
Da Ji
8,548
329
4
0
0
99,809
0
W
Anubis
12,818
493
80
3
0
331,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role