Player Matchup

Chaac
Chaac
Diamond I
Connor Crompton
Chaac
Diamond I
Level 158
God Stats
29W - 4L
2,031 SR
Queue Stats
199W - 37L
2,157 MMR
Party 1
Sobek
Sobek
Masters
Lucas
Sobek
Masters
Level 159
God Stats
12W - 3L
1,885 SR
Queue Stats
199W - 37L
2,513 MMR
Party 1
Thoth
Thoth
Diamond I
Matin Jonzu
Thoth
Diamond I
Level 157
God Stats
3W - 1L
1,803 SR
Queue Stats
199W - 37L
2,148 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,906 SR
2,273 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,689 SR
1,994 MMR
Ah Puch
Ah Puch
Diamond III
Luck-Marcossan
Ah Puch
Diamond III
Level 135
God Stats
1W - 1L
1,689 SR
Queue Stats
179W - 60L
2,062 MMR
Party 2
Yemoja
Yemoja
Diamond II
alexp10864
Yemoja
Diamond II
Level 157
God Stats
11W - 7L
1,678 SR
Queue Stats
131W - 47L
2,113 MMR
Party 2
Horus
Horus
Diamond III
francampillo
Horus
Diamond III
Level 139
God Stats
2W - 2L
1,700 SR
Queue Stats
242W - 67L
1,809 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
9,564
683
9,972
13,065
11,527
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Lucas
Sobek
11
2 / 0 / 6
10,068
719
7,629
12,199
14,277
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
4 / 0 / 4
10,280
734
13,272
4,885
1,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
PersephoneKumbhakarnaHe BoHeimdallrOdin

VS

Bans
KukulkanAchillesScyllaMedusaMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
8,439
603
9,682
10,470
3,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
alexp10864
Yemoja
9
0 / 2 / 0
8,656
618
5,164
9,928
7,450
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 2 / 1
7,971
569
3,321
14,525
8,046
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
8
Kills
1
1
Deaths
8
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
Sobek
Lucas
Sobek
2
0
6
5
L
1
4
0
0.25
W
4
0
4
6
L
Yemoja
alexp10864
Yemoja
0
2
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,873
Damage
18,167
30,149
Taken
34,923
27,785
Mitigated
18,845
17,490
Healing
8,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,972
1,042
0
7,846
13,065
11,527
175
5,897
7,168
0
39,060
W
Sobek
Lucas
Sobek
7,629
350
0
7,097
12,199
14,277
465
6,032
6,167
24,747
0
L
9,682
138
0
350
10,470
3,349
0
6,167
4,303
46,991
0
W
13,272
455
0
2,547
4,885
1,981
1,510
3,169
1,716
65,779
0
L
Yemoja
alexp10864
Yemoja
5,164
190
1,746
1,608
9,928
7,450
0
5,228
4,700
19,038
0
L
3,321
2,162
673
4,097
14,525
8,046
0
9,543
4,982
0
14,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,912
Gold Earned
25,066
196
Minions Killed
146
0
Camps Cleared
0
840,381
Distance Traveled
824,036
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,564
683
57
4
0
280,988
6
W
Sobek
10,068
719
32
2
0
287,360
8
L
Ah Puch
8,439
603
91
7
0
273,869
6
W
Thoth
10,280
734
107
8
0
272,033
1
L
Yemoja
8,656
618
31
2
0
287,145
2
L
Horus
7,971
569
24
2
0
263,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role