Player Matchup

Medusa
Medusa
DEADEYE RUIZ
Medusa
Level 69
God Stats
7W - 0L
1,887 SR
Queue Stats
11W - 4L
1,385 Elo+
Party 1
Cabrakan
Cabrakan
DarkPlebYT
Cabrakan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Susano
Susano
xDDARKNIGHTTx
Susano
Level 146
God Stats
115W - 117L
1,522 SR
Queue Stats
154W - 187L
1,364 Elo+
Solo
Team Averages
Level 93
1,636 SR
1,416 Elo+

VS

Team Averages
Level 34
1,427 SR
1,173 Elo+
Ra
Ra
FutileOstrich35
Ra
Level 9
God Stats
0W - 4L
1,295 SR
Queue Stats
0W - 9L
1,025 Elo+
Party 2
Skadi
Skadi
UnbendableSpoon
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,153 Elo+
Party 2
Neith
Neith
alphasquad98
Neith
Level 87
God Stats
70W - 58L
1,484 SR
Queue Stats
168W - 179L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
19 / 1 / 4
12,786
913
21,137
10,539
4,301
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
DarkPlebYT
Cabrakan
11
4 / 5 / 10
9,749
696
3,286
10,848
8,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
5 / 1 / 10
10,102
722
6,501
7,090
2,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 10 / 3
9,367
669
5,143
12,459
3,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
1 / 14 / 4
8,135
581
4,565
15,576
2,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 5 / 4
9,323
666
10,015
9,355
2,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
28
Kills
7
7
Deaths
29
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
19
1
4
21
W
Cabrakan
DarkPlebYT
Cabrakan
4
5
10
1.8
L
3
10
3
0.45
L
1
14
4
0.21
L
3
5
4
1
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,924
Damage
19,723
28,477
Taken
37,390
15,653
Mitigated
8,536
4,403
Healing
4,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
21,137
7,527
0
694
10,539
4,301
2,040
2,102
8,437
0
75,817
W
Cabrakan
DarkPlebYT
Cabrakan
3,286
186
291
895
10,848
8,862
99
1,503
9,345
13,391
0
L
5,143
627
818
2,266
12,459
3,176
325
1,451
11,008
23,496
0
L
4,565
1,710
0
0
15,576
2,565
461
1,516
14,060
0
11,580
L
10,015
4,867
0
1,129
9,355
2,795
793
641
8,714
0
32,140
W
6,501
563
306
2,217
7,090
2,490
847
1,566
5,524
0
26,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,637
Gold Earned
26,825
163
Minions Killed
109
0
Camps Cleared
0
730,130
Distance Traveled
549,639
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,786
913
107
8
0
236,044
0
W
Cabrakan
9,749
696
19
1
0
222,083
3
L
Ra
9,367
669
47
3
0
174,851
1
L
Skadi
8,135
581
11
1
0
166,594
0
L
Neith
9,323
666
51
4
0
208,194
0
W
Susano
10,102
722
37
3
0
272,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role