Player Matchup

Sol
Sol
OG Scoot24
Sol
Level 85
God Stats
4W - 6L
1,498 SR
Queue Stats
62W - 77L
1,280 Elo+
Solo
Pele
Pele
XDarkElementsX
Pele
Level 63
God Stats
5W - 3L
1,635 SR
Queue Stats
14W - 15L
1,414 Elo+
Solo
Neith
Neith
ryanthewolf06
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,118 Elo+
Solo
Team Averages
Level 54
1,545 SR
1,271 Elo+

VS

Team Averages
Level 34
1,615 SR
1,207 Elo+
Artemis
Artemis
BadkarmAinNL
Artemis
Level 88
God Stats
99W - 87L
1,598 SR
Queue Stats
114W - 117L
1,343 Elo+
Party 1
Ra
Ra
FutileOstrich35
Ra
Level 9
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 9L
1,061 Elo+
Solo
Apollo
Apollo
SmilingPoncho
Apollo
Level 4
God Stats
0W - 1L
1,748 SR
Queue Stats
1W - 4L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 6 / 8
11,108
854
11,712
13,658
3,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
13 / 0 / 5
11,690
899
13,315
11,621
3,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
3 / 1 / 7
9,216
709
4,210
5,385
1,445
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BadkarmAinNL
Artemis
11
2 / 5 / 3
9,127
702
6,397
8,530
2,829
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
3 / 11 / 1
8,941
688
6,475
12,319
5,081
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
2 / 11 / 3
8,383
645
3,591
12,843
4,603
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Boots

Boots

+6%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
27
Kills
7
7
Deaths
27
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
BadkarmAinNL
Artemis
2
5
3
0.7
L
3
11
1
0.32
W
11
6
8
2.5
L
2
11
3
0.32
W
13
0
5
15.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,237
Damage
16,463
30,664
Taken
33,692
8,924
Mitigated
12,513
11,662
Healing
4,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BadkarmAinNL
Artemis
6,397
1,871
147
361
8,530
2,829
0
2,791
5,739
0
27,690
L
6,475
480
457
2,422
12,319
5,081
0
4,148
8,171
26,879
0
W
11,712
2,575
334
5,792
13,658
3,800
903
2,993
10,665
36,304
0
L
3,591
2,800
0
805
12,843
4,603
0
4,773
8,070
0
11,340
W
13,315
4,268
0
3,996
11,621
3,679
1,128
2,551
9,070
0
53,852
W
4,210
1,483
0
1,540
5,385
1,445
705
1,642
3,743
0
25,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,014
Gold Earned
26,451
172
Minions Killed
109
0
Camps Cleared
0
673,476
Distance Traveled
492,351
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,127
702
46
4
0
209,451
2
L
Ra
8,941
688
50
4
0
139,971
2
W
Sol
11,108
854
61
5
0
194,850
0
L
Apollo
8,383
645
13
1
0
142,929
0
W
Pele
11,690
899
70
5
0
276,494
1
W
Neith
9,216
709
41
3
0
202,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role