Player Matchup

Sol
Sol
 
Sol
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
IVI_a_r_c_u_5
Achilles
Level 111
God Stats
1W - 1L
1,208 SR
Queue Stats
8W - 23L
1,333 Elo+
Solo
Neith
Neith
hersheypie1994
Neith
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,836 Elo+
Party 1
Artio
Artio
itheaddy
Artio
Level 70
God Stats
0W - 1L
1,555 SR
Queue Stats
5W - 2L
1,938 Elo+
Party 1
Team Averages
Level 115
1,441 SR
1,652 Elo+

VS

Team Averages
Level 140
1,547 SR
1,640 Elo+
Odin
Odin
 
Odin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Kroop12
Nemesis
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,856 Elo+
Solo
Raijin
Raijin
SS53MECH
Raijin
Level 148
God Stats
1W - 0L
1,560 SR
Queue Stats
27W - 20L
1,666 Elo+
Solo
Anhur
Anhur
WackoDarkVoid
Anhur
Level 129
God Stats
2W - 2L
1,629 SR
Queue Stats
9W - 14L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 5 / 2
7,076
708
4,365
9,253
2,893
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
IVI_a_r_c_u_5
Achilles
12
1 / 5 / 2
7,130
713
4,062
9,377
6,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 3 / 0
8,261
826
6,072
6,257
2,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
itheaddy
Artio
11
0 / 3 / 0
6,627
663
3,000
10,534
7,476
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
3 / 1 / 6
8,729
873
5,669
8,708
7,770
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Kroop12
Nemesis
15
9 / 1 / 4
10,009
1,001
12,330
8,481
3,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
SS53MECH
Raijin
15
2 / 2 / 8
9,335
934
4,980
7,473
3,046
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 0 / 5
8,654
865
7,163
6,246
2,134
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
16
16
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
5
2
0.2
W
Odin
 
Odin
3
1
6
6
L
Achilles
IVI_a_r_c_u_5
Achilles
1
5
2
0.4
W
Nemesis
Kroop12
Nemesis
9
1
4
11
W
Raijin
SS53MECH
Raijin
2
2
8
3
W
2
0
5
4.5
L
3
3
0
1
L
Artio
itheaddy
Artio
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,499
Damage
30,142
35,421
Taken
30,908
18,977
Mitigated
16,659
5,059
Healing
7,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,365
1,046
0
2,136
9,253
2,893
0
936
8,317
20,726
0
W
Odin
 
Odin
5,669
1,153
571
2,204
8,708
7,770
368
2,058
6,650
136
15,933
L
Achilles
IVI_a_r_c_u_5
Achilles
4,062
1,679
0
971
9,377
6,521
0
2,223
7,154
0
14,072
W
Nemesis
Kroop12
Nemesis
12,330
6,246
0
1,325
8,481
3,709
1,145
2,353
6,128
0
33,318
W
Raijin
SS53MECH
Raijin
4,980
398
0
2,413
7,473
3,046
318
2,007
5,466
33,480
0
W
7,163
4,463
0
807
6,246
2,134
3,177
1,415
4,831
0
29,395
L
6,072
1,713
0
694
6,257
2,087
0
1,644
4,613
0
29,644
L
Artio
itheaddy
Artio
3,000
0
44
1,214
10,534
7,476
0
681
9,853
11,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,094
Gold Earned
36,727
141
Minions Killed
204
5
Camps Cleared
11
651,585
Distance Traveled
827,896
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,076
708
34
3
1
158,476
3
W
Odin
8,729
873
18
2
1
209,541
3
L
Achilles
7,130
713
28
3
1
176,536
2
W
Nemesis
10,009
1,001
47
5
5
246,305
2
W
Raijin
9,335
934
76
8
2
188,555
1
W
Anhur
8,654
865
63
6
3
183,495
2
L
Neith
8,261
826
68
7
2
162,974
1
L
Artio
6,627
663
11
1
1
153,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role