Player Matchup

Merlin
Merlin
 
Merlin
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
HoRaX_115
Neith
Level 65
God Stats
13W - 14L
1,542 SR
Queue Stats
13W - 17L
1,360 Elo+
Party 1
Artio
Artio
ZeyRoooX
Artio
Level 49
God Stats
2W - 4L
1,519 SR
Queue Stats
2W - 11L
1,321 Elo+
Party 1
Team Averages
Level 60
1,520 SR
1,394 Elo+

VS

Team Averages
Level 57
1,545 SR
1,375 Elo+
Fenrir
Fenrir
RG420H
Fenrir
Level 52
God Stats
25W - 11L
1,675 SR
Queue Stats
255W - 231L
1,337 Elo+
Solo
Ah Puch
Ah Puch
SK7Niiz3r
Ah Puch
Level 40
God Stats
1W - 0L
1,339 SR
Queue Stats
90W - 89L
1,385 Elo+
Solo
Medusa
Medusa
WolfRehkitz189
Medusa
Level 78
God Stats
29W - 26L
1,620 SR
Queue Stats
268W - 304L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 6 / 4
13,068
568
13,062
13,293
3,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
HoRaX_115
Neith
15
4 / 7 / 3
14,227
619
8,285
18,255
6,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
ZeyRoooX
Artio
13
2 / 6 / 7
13,536
589
6,005
20,677
18,643
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
RG420H
Fenrir
15
9 / 4 / 5
15,339
667
7,759
18,327
11,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
SK7Niiz3r
Ah Puch
16
4 / 2 / 11
14,917
649
24,291
11,860
4,481
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 3 / 7
13,877
603
11,982
11,978
4,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
9
Kills
19
19
Deaths
9
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
6
4
0.83
L
Neith
HoRaX_115
Neith
4
7
3
0.79
W
Fenrir
RG420H
Fenrir
9
4
5
2.88
W
Ah Puch
SK7Niiz3r
Ah Puch
4
2
11
4.75
W
6
3
7
3.17
L
Artio
ZeyRoooX
Artio
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,352
Damage
44,032
52,225
Taken
42,165
28,304
Mitigated
20,087
17,689
Healing
17,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,062
812
794
3,194
13,293
3,648
758
6,152
7,141
52,210
0
L
Neith
HoRaX_115
Neith
8,285
4,366
705
5,065
18,255
6,013
0
8,510
9,745
0
78,984
W
Fenrir
RG420H
Fenrir
7,759
1,686
0
5,636
18,327
11,088
62
7,554
10,773
0
60,281
W
Ah Puch
SK7Niiz3r
Ah Puch
24,291
858
1,635
7,906
11,860
4,481
1,089
5,686
6,174
78,966
0
W
11,982
3,770
0
1,833
11,978
4,518
1,235
5,641
6,337
0
50,453
L
Artio
ZeyRoooX
Artio
6,005
101
1,943
5,988
20,677
18,643
442
9,665
11,012
14,211
617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,831
Gold Earned
44,133
242
Minions Killed
247
0
Camps Cleared
0
1,178,539
Distance Traveled
1,298,298
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,068
568
83
4
0
365,712
0
L
Neith
14,227
619
139
6
0
373,085
2
W
Fenrir
15,339
667
73
3
0
457,131
5
W
Ah Puch
14,917
649
110
5
0
405,314
7
W
Medusa
13,877
603
64
3
0
435,853
4
L
Artio
13,536
589
20
1
0
439,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role