Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
BELBOG88
Hachiman
Level 141
God Stats
2W - 5L
1,280 SR
Queue Stats
252W - 251L
1,409 Elo+
Solo
Anubis
Anubis
Kurjadsokid
Anubis
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 23L
1,452 Elo+
Party 1
Artio
Artio
Not Todaay x
Artio
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 147L
1,568 Elo+
Solo
Thor
Thor
Zavoluk
Thor
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,363 Elo+
Solo
Team Averages
Level 115
1,456 SR
1,458 Elo+

VS

Team Averages
Level 113
1,568 SR
1,467 Elo+
Discordia
Discordia
 
Discordia
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LordPiesang
Ah Muzen Cab
Level 160
God Stats
4W - 1L
1,840 SR
Queue Stats
67W - 81L
1,351 Elo+
Solo
Nu Wa
Nu Wa
ciaroVit
Nu Wa
Level 94
God Stats
11W - 8L
1,500 SR
Queue Stats
827W - 829L
1,589 Elo+
Solo
Artio
Artio
xxsammy23
Artio
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 65L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
6 / 1 / 13
11,684
730
9,474
16,574
6,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
BELBOG88
Hachiman
18
3 / 5 / 16
11,141
696
23,719
19,156
9,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
20
15 / 2 / 9
13,192
825
25,985
25,977
13,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 2 / 21
10,233
640
7,582
24,716
28,133
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
Zavoluk
Thor
15
1 / 7 / 12
9,558
597
7,485
18,635
6,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
6 / 2 / 10
11,235
702
28,650
11,596
4,205
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
 
Chang'e
16
2 / 8 / 4
10,191
637
7,532
16,850
7,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
LordPiesang
Ah Muzen Cab
20
4 / 5 / 8
12,769
798
25,262
16,071
5,538
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
ciaroVit
Nu Wa
15
3 / 6 / 10
10,085
630
18,566
14,017
3,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
xxsammy23
Artio
18
2 / 5 / 9
10,261
641
5,325
18,908
15,488
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
58
26
Kills
17
17
Deaths
26
71
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
6
1
13
12.5
L
Discordia
 
Discordia
6
2
10
5.5
L
Chang'e
 
Chang'e
2
8
4
0.5
W
Hachiman
BELBOG88
Hachiman
3
5
16
2.2
W
Anubis
15
2
9
9.75
L
Ah Muzen Cab
LordPiesang
Ah Muzen Cab
4
5
8
1.6
W
1
2
21
5.75
W
Thor
Zavoluk
Thor
1
7
12
1
L
Nu Wa
ciaroVit
Nu Wa
3
6
10
1.33
L
Artio
xxsammy23
Artio
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,245
Damage
85,335
105,058
Taken
77,442
64,780
Mitigated
37,196
67,949
Healing
34,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
9,474
992
26,503
6,908
16,574
6,714
839
10,851
5,723
30,303
0
L
Discordia
 
Discordia
28,650
1,222
3,282
1,543
11,596
4,205
982
4,938
6,658
41,984
0
L
Chang'e
 
Chang'e
7,532
835
8,364
5,504
16,850
7,982
552
10,259
6,591
14,875
0
W
Hachiman
BELBOG88
Hachiman
23,719
8,991
3,073
2,387
19,156
9,727
1,434
10,852
8,304
0
42,972
W
Anubis
25,985
1,031
4,687
10,614
25,977
13,209
2,943
14,547
11,430
74,880
0
L
Ah Muzen Cab
LordPiesang
Ah Muzen Cab
25,262
4,494
1,249
2,776
16,071
5,538
1,134
9,042
7,029
0
52,741
W
7,582
93
5,711
3,927
24,716
28,133
312
13,212
11,504
16,730
0
W
Thor
Zavoluk
Thor
7,485
213
2,594
1,545
18,635
6,997
0
10,611
8,024
0
16,281
L
Nu Wa
ciaroVit
Nu Wa
18,566
3,619
2,172
1,760
14,017
3,983
554
7,121
6,896
37,355
0
L
Artio
xxsammy23
Artio
5,325
328
3,547
4,707
18,908
15,488
546
11,681
7,227
10,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,808
Gold Earned
54,541
239
Minions Killed
152
0
Camps Cleared
0
1,265,799
Distance Traveled
1,277,895
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,684
730
53
3
0
220,602
0
L
Discordia
11,235
702
35
2
0
260,055
3
L
Chang'e
10,191
637
17
1
0
237,346
0
W
Hachiman
11,141
696
59
4
0
267,373
0
W
Anubis
13,192
825
88
6
0
231,435
8
L
Ah Muzen Cab
12,769
798
67
4
0
234,187
1
W
Artio
10,233
640
13
1
0
297,534
0
W
Thor
9,558
597
26
2
0
248,855
0
L
Nu Wa
10,085
630
23
1
0
249,028
1
L
Artio
10,261
641
10
1
0
297,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role