Player Matchup

Ymir
Ymir
 
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Susurri_level
Kukulkan
Level 21
God Stats
44W - 57L
1,557 SR
Queue Stats
46W - 63L
1,368 Elo+
Solo
Merlin
Merlin
legendaryrom16
Merlin
Level 23
God Stats
0W - 4L
1,715 SR
Queue Stats
38W - 25L
1,500 Elo+
Solo
Team Averages
Level 37
1,591 SR
1,456 Elo+

VS

Team Averages
Level 33
1,642 SR
1,276 Elo+
Raijin
Raijin
IIxThatGuy xII
Raijin
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,298 Elo+
Party 1
Fenrir
Fenrir
Zxaqn
Fenrir
Level 16
God Stats
7W - 11L
1,669 SR
Queue Stats
20W - 35L
1,307 Elo+
Party 1
Guan Yu
Guan Yu
bagerfishcake19
Guan Yu
Level 49
God Stats
2W - 0L
1,756 SR
Queue Stats
13W - 24L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 9 / 3
11,401
518
8,856
20,156
23,467
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Susurri_level
Kukulkan
13
1 / 6 / 1
12,259
557
12,110
15,879
3,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
2 / 10 / 2
12,468
567
13,369
13,747
7,646
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 2 / 5
15,176
690
21,111
20,787
7,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Zxaqn
Fenrir
16
11 / 1 / 9
14,960
680
13,528
18,574
15,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
2 / 1 / 19
13,856
630
6,880
16,426
20,665
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
4
Kills
25
25
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
9
3
0.28
W
12
2
5
7.25
L
Kukulkan
Susurri_level
Kukulkan
1
6
1
0.25
W
Fenrir
Zxaqn
Fenrir
11
1
9
15.5
W
2
1
19
11.5
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,335
Damage
41,519
49,782
Taken
55,787
35,072
Mitigated
43,630
3,223
Healing
21,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,856
1,036
644
801
20,156
23,467
0
9,513
10,643
25,214
1,471
W
21,111
3,185
267
5,400
20,787
7,755
848
13,910
6,877
81,356
0
L
Kukulkan
Susurri_level
Kukulkan
12,110
324
0
1,686
15,879
3,959
224
8,582
7,297
64,491
0
W
Fenrir
Zxaqn
Fenrir
13,528
3,043
0
4,600
18,574
15,210
1,394
10,961
7,613
0
43,062
W
6,880
722
4,465
7,133
16,426
20,665
318
8,977
7,449
0
28,545
L
13,369
347
0
92
13,747
7,646
0
3,124
10,623
49,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,128
Gold Earned
43,992
206
Minions Killed
180
0
Camps Cleared
0
1,018,141
Distance Traveled
1,212,726
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,401
518
31
1
0
307,551
5
W
Raijin
15,176
690
105
5
0
364,807
1
L
Kukulkan
12,259
557
110
5
0
384,945
0
W
Fenrir
14,960
680
44
2
0
438,650
2
W
Guan Yu
13,856
630
31
1
0
409,269
0
L
Merlin
12,468
567
65
3
0
325,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role