Player Matchup

Baron Samedi
Baron Samedi
Anntee
Baron Samedi
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 21L
1,535 Elo+
Party 1
Khepri
Khepri
Joyoslive
Khepri
Level 83
God Stats
11W - 7L
1,790 SR
Queue Stats
64W - 54L
1,540 Elo+
Party 1
Da Ji
Da Ji
WhiteAutumn
Da Ji
Level 69
God Stats
13W - 8L
1,715 SR
Queue Stats
125W - 122L
1,484 Elo+
Party 1
Team Averages
Level 80
1,669 SR
1,519 Elo+

VS

Team Averages
Level 108
1,676 SR
1,526 Elo+
Achilles
Achilles
Killergood
Achilles
Level 64
God Stats
0W - 2L
1,722 SR
Queue Stats
156W - 142L
1,548 Elo+
Solo
Medusa
Medusa
NagyfaszuMelos
Medusa
Level 119
God Stats
18W - 29L
1,503 SR
Queue Stats
379W - 407L
1,570 Elo+
Solo
Ra
Ra
YaMaTO58
Ra
Level 140
God Stats
0W - 1L
1,804 SR
Queue Stats
3W - 2L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anntee
Baron Samedi
18
6 / 4 / 13
17,157
660
22,241
17,618
9,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
Joyoslive
Khepri
17
1 / 2 / 18
17,011
654
7,106
16,166
23,732
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
13 / 4 / 5
18,251
702
19,940
17,922
10,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Killergood
Achilles
15
2 / 7 / 3
14,891
573
11,534
28,475
27,813
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
2 / 7 / 6
15,534
597
12,965
17,526
5,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
6 / 6 / 4
16,415
631
13,899
15,423
5,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
20
Kills
10
10
Deaths
20
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Anntee
Baron Samedi
6
4
13
3.13
W
Khepri
Joyoslive
Khepri
1
2
18
5
L
Achilles
Killergood
Achilles
2
7
3
0.5
L
2
7
6
0.71
W
13
4
5
3.88
L
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,287
Damage
38,398
51,706
Taken
61,424
44,090
Mitigated
38,843
14,563
Healing
15,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Anntee
Baron Samedi
22,241
2,013
3,448
6,534
17,618
9,895
1,255
5,729
11,889
125,881
0
W
Khepri
Joyoslive
Khepri
7,106
362
0
1,286
16,166
23,732
514
5,506
10,660
39,285
0
L
Achilles
Killergood
Achilles
11,534
3,788
0
2,280
28,475
27,813
967
15,536
12,939
6,451
56,493
L
12,965
3,598
0
2,775
17,526
5,398
1,886
5,597
11,929
0
92,621
W
19,940
5,068
0
3,295
17,922
10,463
1,472
4,461
13,461
0
62,136
L
13,899
2,027
5,109
5,190
15,423
5,632
1,124
8,252
7,171
86,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,419
Gold Earned
46,840
294
Minions Killed
341
0
Camps Cleared
0
1,467,739
Distance Traveled
1,378,346
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
17,157
660
190
7
0
436,855
4
W
Khepri
17,011
654
43
2
0
489,300
3
L
Achilles
14,891
573
88
3
0
487,754
7
L
Medusa
15,534
597
113
4
0
437,775
7
W
Da Ji
18,251
702
61
2
0
541,584
1
L
Ra
16,415
631
140
5
0
452,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role