Player Matchup

Janus
Janus
Deneault12
Janus
Level 123
God Stats
40W - 62L
1,191 SR
Queue Stats
477W - 493L
1,329 Elo+
Solo
Hercules
Hercules
Zombie88Bait
Hercules
Level 48
God Stats
4W - 5L
1,311 SR
Queue Stats
152W - 174L
1,622 Elo+
Solo
Artemis
Artemis
xOfficerKittyx
Artemis
Level 103
God Stats
31W - 55L
1,468 SR
Queue Stats
63W - 79L
1,393 Elo+
Solo
Team Averages
Level 91
1,323 SR
1,448 Elo+

VS

Team Averages
Level 96
1,565 SR
1,562 Elo+
Nox
Nox
 
Nox
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
TSM_FoxKing
Sun Wukong
Level 78
God Stats
28W - 21L
1,694 SR
Queue Stats
578W - 503L
1,537 Elo+
Solo
Sylvanus
Sylvanus
xKillerSRH3
Sylvanus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
7 / 3 / 13
13,572
679
22,212
8,672
3,003
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Hercules
Zombie88Bait
Hercules
15
10 / 0 / 12
13,649
682
19,489
19,432
11,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
6 / 4 / 12
12,990
650
14,878
13,758
5,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
2 / 8 / 1
11,130
557
8,300
13,934
6,055
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
TSM_FoxKing
Sun Wukong
12
5 / 10 / 1
12,082
604
10,541
27,853
27,943
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
xKillerSRH3
Sylvanus
12
0 / 6 / 4
11,719
586
11,655
27,607
20,414
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
23
Kills
7
7
Deaths
24
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
8
1
0.31
W
Janus
7
3
13
4.5
L
Sun Wukong
TSM_FoxKing
Sun Wukong
5
10
1
0.55
W
Hercules
Zombie88Bait
Hercules
10
0
12
16
L
Sylvanus
xKillerSRH3
Sylvanus
0
6
4
0.33
W
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,579
Damage
30,496
41,862
Taken
69,394
19,293
Mitigated
54,412
17,603
Healing
26,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
8,300
159
0
251
13,934
6,055
0
4,884
9,050
37,340
0
W
Janus
22,212
108
600
1,959
8,672
3,003
335
4,164
4,508
72,238
0
L
Sun Wukong
TSM_FoxKing
Sun Wukong
10,541
2,167
0
5,352
27,853
27,943
0
8,717
19,136
0
40,644
W
Hercules
Zombie88Bait
Hercules
19,489
9,074
498
11,733
19,432
11,226
632
10,089
9,343
0
45,350
L
Sylvanus
xKillerSRH3
Sylvanus
11,655
1,510
8,379
12,392
27,607
20,414
171
8,675
18,932
30,178
0
W
14,878
6,240
417
2,396
13,758
5,064
1,863
6,005
7,753
0
51,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,211
Gold Earned
34,931
220
Minions Killed
162
0
Camps Cleared
0
1,052,176
Distance Traveled
975,522
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,130
557
83
4
0
315,813
4
W
Janus
13,572
679
107
5
0
354,606
6
L
Sun Wukong
12,082
604
46
2
0
317,291
3
W
Hercules
13,649
682
61
3
0
407,522
5
L
Sylvanus
11,719
586
33
2
0
342,418
4
W
Artemis
12,990
650
52
3
0
290,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role