Player Matchup

Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Celebi
Chaac
Level 126
God Stats
5W - 6L
1,582 SR
Queue Stats
102W - 76L
1,610 Elo+
Party 3
Zeus
Zeus
CнαєYσυηgTωιcє
Zeus
Level 159
God Stats
0W - 1L
1,780 SR
Queue Stats
15W - 10L
1,667 Elo+
Party 2
Discordia
Discordia
Jerley
Discordia
Level 128
God Stats
3W - 4L
1,431 SR
Queue Stats
215W - 211L
1,482 Elo+
Party 3
Fenrir
Fenrir
Snorlax
Fenrir
Level 149
God Stats
2W - 4L
1,633 SR
Queue Stats
133W - 99L
1,588 Elo+
Party 3
Team Averages
Level 144
1,585 SR
1,569 Elo+

VS

Team Averages
Level 139
1,771 SR
1,562 Elo+
Nemesis
Nemesis
SKINNY0ne
Nemesis
Level 146
God Stats
1W - 0L
1,731 SR
Queue Stats
19W - 20L
1,284 Elo+
Party 1
Vulcan
Vulcan
Scoobers LGND
Vulcan
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 32L
1,595 Elo+
Party 1
Baron Samedi
Baron Samedi
Trapathy
Baron Samedi
Level 120
God Stats
11W - 5L
1,956 SR
Queue Stats
219W - 169L
1,593 Elo+
Party 1
Sun Wukong
Sun Wukong
el c0lgado
Sun Wukong
Level 153
God Stats
3W - 2L
1,923 SR
Queue Stats
46W - 27L
1,769 Elo+
Party 1
Anhur
Anhur
nickchrisman33
Anhur
Level 118
God Stats
2W - 0L
1,745 SR
Queue Stats
42W - 44L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
2 / 1 / 1
4,333
867
1,558
2,681
685
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
Celebi
Chaac
10
1 / 1 / 1
4,396
879
3,169
4,373
2,727
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Boots

Boots

+6%
Movement Speed

9
1 / 1 / 2
4,381
876
4,092
2,131
566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Discordia
Jerley
Discordia
4
0 / 0 / 0
1,818
364
0
0
0
Fenrir
Snorlax
Fenrir
9
0 / 0 / 2
4,036
807
1,597
3,308
1,473
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SKINNY0ne
Nemesis
9
0 / 1 / 1
4,003
801
1,294
3,090
1,074
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 2
4,023
805
1,594
1,531
485
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
Trapathy
Baron Samedi
8
1 / 1 / 2
4,207
841
1,786
3,561
1,827
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
el c0lgado
Sun Wukong
9
1 / 1 / 2
4,391
878
2,850
3,341
1,745
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

9
1 / 1 / 1
4,384
877
2,037
2,667
785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
4
Kills
3
3
Deaths
4
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
1
1
2.5
L
Chaac
Celebi
Chaac
1
1
1
1.5
L
Discordia
Jerley
Discordia
0
0
0
0
W
Nemesis
SKINNY0ne
Nemesis
0
1
1
0.5
W
0
0
2
1
L
Fenrir
Snorlax
Fenrir
0
0
2
1
W
Baron Samedi
Trapathy
Baron Samedi
1
1
2
2
W
Sun Wukong
el c0lgado
Sun Wukong
1
1
2
2
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,416
Damage
9,561
12,493
Taken
14,190
5,451
Mitigated
5,916
4,067
Healing
5,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,558
1,308
0
750
2,681
685
0
502
2,179
0
6,350
L
Chaac
Celebi
Chaac
3,169
297
0
2,013
4,373
2,727
0
1,846
2,527
0
12,090
L
4,092
878
0
744
2,131
566
0
801
1,330
13,869
0
L
Discordia
Jerley
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
SKINNY0ne
Nemesis
1,294
262
0
830
3,090
1,074
0
794
2,296
0
10,036
W
1,594
528
0
545
1,531
485
0
181
1,350
12,655
0
L
Fenrir
Snorlax
Fenrir
1,597
350
0
560
3,308
1,473
0
481
2,827
0
7,274
W
Baron Samedi
Trapathy
Baron Samedi
1,786
288
351
1,759
3,561
1,827
0
955
2,606
6,805
0
W
Sun Wukong
el c0lgado
Sun Wukong
2,850
475
0
1,238
3,341
1,745
0
1,092
2,249
0
7,403
W
2,037
1,066
0
406
2,667
785
0
1,173
1,494
0
9,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,964
Gold Earned
21,008
83
Minions Killed
94
3
Camps Cleared
4
339,756
Distance Traveled
465,349
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,333
867
14
3
1
47,639
0
L
Chaac
4,396
879
21
4
1
91,991
0
L
Zeus
4,381
876
34
7
0
91,072
1
L
Discordia
1,818
364
0
0
0
0
0
W
Nemesis
4,003
801
20
4
1
90,620
1
W
Vulcan
4,023
805
28
6
2
100,060
1
L
Fenrir
4,036
807
14
3
1
109,054
0
W
Baron Samedi
4,207
841
12
2
0
77,916
2
W
Sun Wukong
4,391
878
9
2
0
107,263
0
W
Anhur
4,384
877
25
5
1
89,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role