Player Matchup

Chaac
Chaac
Gold IV
Kifungo
Chaac
Gold IV
Level 138
God Stats
2W - 3L
1,486 SR
Queue Stats
49W - 43L
1,589 MMR
Party 1
Sobek
Sobek
Silver IV
Sowhat if img4y
Sobek
Silver IV
Level 64
God Stats
0W - 2L
1,300 SR
Queue Stats
21W - 25L
1,002 MMR
Party 1
Merlin
Merlin
Gold V
anjool
Merlin
Gold V
Level 131
God Stats
0W - 1L
1,595 SR
Queue Stats
15W - 10L
1,795 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,460 SR
1,462 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,503 SR
1,430 MMR
Chiron
Chiron
Silver I
BiPolarPotato
Chiron
Silver I
Level 95
God Stats
8W - 4L
1,531 SR
Queue Stats
76W - 57L
1,367 MMR
Party 2
Nox
Nox
Gold III
aquinoangelo97
Nox
Gold III
Level 149
God Stats
5W - 4L
1,500 SR
Queue Stats
65W - 50L
1,532 MMR
Party 2
Bacchus
Bacchus
Gold V
ycoca11
Bacchus
Gold V
Level 115
God Stats
30W - 26L
1,477 SR
Queue Stats
238W - 216L
1,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kifungo
Chaac
11
2 / 7 / 1
11,170
559
12,953
20,223
20,211
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 9 / 1
11,726
586
6,127
21,490
21,385
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
anjool
Merlin
13
0 / 5 / 1
11,526
576
14,457
10,562
3,366
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
OdinSkadiKumbhakarnaYemojaHeimdallr

VS

Bans
KukulkanAchillesGaneshaMedusaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 10
13,198
660
14,075
18,510
6,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
4 / 1 / 12
12,916
646
13,946
10,992
3,800
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
ycoca11
Bacchus
15
11 / 0 / 10
14,909
745
15,502
19,024
25,397
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
3
Kills
21
21
Deaths
3
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
L
Chaac
Kifungo
Chaac
2
7
1
0.36
L
1
9
1
0.17
L
Merlin
anjool
Merlin
0
5
1
0.1
W
4
1
12
10
W
Bacchus
ycoca11
Bacchus
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,537
Damage
43,523
52,275
Taken
48,526
44,962
Mitigated
35,452
9,817
Healing
14,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,075
7,732
1,258
7,802
18,510
6,255
2,220
8,369
10,141
0
68,463
L
Chaac
Kifungo
Chaac
12,953
1,559
0
4,737
20,223
20,211
0
9,739
10,484
0
46,453
L
6,127
75
520
4,140
21,490
21,385
0
12,370
9,120
15,874
0
L
Merlin
anjool
Merlin
14,457
717
0
420
10,562
3,366
0
7,343
3,219
78,899
0
W
13,946
492
0
1,274
10,992
3,800
492
5,508
5,484
46,688
0
W
Bacchus
ycoca11
Bacchus
15,502
2,607
1,159
2,760
19,024
25,397
258
7,365
10,630
41,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,422
Gold Earned
41,023
214
Minions Killed
224
0
Camps Cleared
0
1,051,489
Distance Traveled
1,164,980
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,198
660
100
5
0
360,804
2
L
Chaac
11,170
559
62
3
0
357,687
2
L
Sobek
11,726
586
21
1
0
360,737
1
L
Merlin
11,526
576
131
7
0
333,065
3
W
Nox
12,916
646
83
4
0
396,140
4
W
Bacchus
14,909
745
41
2
0
408,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role