Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Anhur
Anhur
Spartr
Anhur
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 16L
1,489 Elo+
Party 2
Team Averages
Level 104
1,500 SR
1,496 Elo+

VS

Team Averages
Level 28
1,716 SR
1,575 Elo+
Ne Zha
Ne Zha
MummyLongFinger
Ne Zha
Level 28
God Stats
44W - 25L
1,664 SR
Queue Stats
240W - 183L
1,692 Elo+
Party 1
Achilles
Achilles
PolloCanFly
Achilles
Level 46
God Stats
28W - 15L
1,772 SR
Queue Stats
377W - 347L
1,757 Elo+
Party 1
Zeus
Zeus
Spinmaster182
Zeus
Level 11
God Stats
1W - 0L
1,713 SR
Queue Stats
4W - 12L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
4 / 3 / 2
6,872
687
3,743
6,234
2,090
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
 
Chiron
6
0 / 2 / 3
5,816
582
2,776
4,281
1,137
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
Spartr
Anhur
9
2 / 2 / 2
6,656
666
2,768
4,823
1,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 2
7,662
766
4,608
5,157
2,548
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
PolloCanFly
Achilles
10
2 / 1 / 3
6,995
700
4,073
6,980
6,329
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
1 / 5 / 4
6,825
683
3,364
5,634
2,464
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
6
Kills
7
7
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
3
2
1.67
L
Chiron
 
Chiron
0
2
3
0.75
W
4
0
2
5
W
Achilles
PolloCanFly
Achilles
2
1
3
3.5
L
Anhur
Spartr
Anhur
2
2
2
1.5
W
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,287
Damage
12,045
15,338
Taken
17,771
4,690
Mitigated
11,341
1,948
Healing
6,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,743
1,141
0
500
6,234
2,090
0
1,516
4,718
0
11,300
L
Chiron
 
Chiron
2,776
1,240
200
748
4,281
1,137
0
928
3,353
0
8,767
W
4,608
588
0
2,427
5,157
2,548
78
26
5,131
0
24,174
W
Achilles
PolloCanFly
Achilles
4,073
973
0
2,686
6,980
6,329
120
247
6,733
0
19,198
L
Anhur
Spartr
Anhur
2,768
1,002
0
500
4,823
1,463
0
974
3,849
0
17,526
W
3,364
902
0
999
5,634
2,464
352
0
5,634
18,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,344
Gold Earned
21,482
70
Minions Killed
94
0
Camps Cleared
0
436,985
Distance Traveled
519,471
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,872
687
16
2
0
145,107
3
L
Chiron
5,816
582
15
2
0
124,587
2
W
Ne Zha
7,662
766
33
3
0
186,087
1
W
Achilles
6,995
700
34
3
0
191,950
3
L
Anhur
6,656
666
39
4
0
167,291
3
W
Zeus
6,825
683
27
3
0
141,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role