Player Matchup

Ymir
Ymir
DemonKingNaoaku
Ymir
Level 82
God Stats
13W - 5L
1,692 SR
Queue Stats
354W - 306L
1,445 Elo+
Solo
Arachne
Arachne
Emphoric
Arachne
Level 64
God Stats
96W - 63L
1,656 SR
Queue Stats
734W - 727L
1,451 Elo+
Solo
Nu Wa
Nu Wa
OMGItsARedHead
Nu Wa
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
383W - 350L
1,478 Elo+
Party 1
Athena
Athena
OP Sun Wukong
Athena
Level 160
God Stats
10W - 10L
1,768 SR
Queue Stats
893W - 987L
1,480 Elo+
Solo
Olorun
Olorun
mouthymute
Olorun
Level 52
God Stats
10W - 5L
1,183 SR
Queue Stats
1,104W - 1,041L
1,440 Elo+
Party 1
Team Averages
Level 95
1,560 SR
1,459 Elo+

VS

Team Averages
Level 110
1,560 SR
1,491 Elo+
Agni
Agni
AxeMaxed5
Agni
Level 82
God Stats
4W - 5L
1,599 SR
Queue Stats
177W - 154L
1,499 Elo+
Solo
Heimdallr
Heimdallr
Carrymari
Heimdallr
Level 124
God Stats
0W - 1L
1,584 SR
Queue Stats
29W - 23L
1,783 Elo+
Solo
Ymir
Ymir
FunZzY351
Ymir
Level 110
God Stats
5W - 4L
1,500 SR
Queue Stats
85W - 89L
1,351 Elo+
Solo
Chaac
Chaac
Xe Potatoe
Chaac
Level 128
God Stats
1W - 5L
1,615 SR
Queue Stats
8W - 19L
1,369 Elo+
Solo
Ah Puch
Ah Puch
kkby
Ah Puch
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 199L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,469
694
1,503
1,379
961
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Arachne
Emphoric
Arachne
5
1 / 0 / 0
3,338
668
360
1,272
298
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
1 / 1 / 0
3,483
697
791
2,484
1,325
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

5
0 / 0 / 2
3,196
639
977
1,858
515
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
mouthymute
Olorun
5
1 / 0 / 2
3,421
684
781
1,386
334
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
6
0 / 1 / 1
3,579
716
1,712
1,624
442
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
Carrymari
Heimdallr
5
1 / 1 / 0
3,513
703
479
2,254
549
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

Ymir
5
0 / 1 / 0
3,128
626
909
1,767
643
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
1
0 / 1 / 0
2,520
504
294
1,217
489
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ah Puch
kkby
Ah Puch
5
0 / 1 / 1
3,132
626
1,381
1,795
328
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
1
1
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Agni
0
1
1
0.5
L
Heimdallr
Carrymari
Heimdallr
1
1
0
1
W
1
0
0
1
W
Arachne
Emphoric
Arachne
1
0
0
1
L
Ymir
0
1
0
0
W
1
1
0
1
W
0
0
2
1
L
Chaac
0
1
0
0
L
Ah Puch
kkby
Ah Puch
0
1
1
0.5
W
Olorun
mouthymute
Olorun
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,412
Damage
4,775
8,379
Taken
8,657
3,433
Mitigated
2,451
3,790
Healing
2,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
1,712
255
0
270
1,624
442
0
791
833
17,203
0
L
Heimdallr
Carrymari
Heimdallr
479
227
0
1,159
2,254
549
14
322
1,932
0
10,171
W
1,503
583
0
470
1,379
961
0
909
470
7,504
0
W
Arachne
Emphoric
Arachne
360
270
0
600
1,272
298
0
313
959
0
9,224
L
Ymir
909
95
0
0
1,767
643
0
1,503
264
8,994
0
W
791
461
0
825
2,484
1,325
0
1,623
861
10,947
0
W
977
551
0
1,163
1,858
515
0
490
1,368
4,675
0
L
Chaac
294
294
87
452
1,217
489
0
777
440
0
998
L
Ah Puch
kkby
Ah Puch
1,381
339
0
554
1,795
328
0
659
1,136
8,673
0
W
Olorun
mouthymute
Olorun
781
309
0
732
1,386
334
0
667
719
10,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,907
Gold Earned
15,872
99
Minions Killed
89
0
Camps Cleared
0
427,216
Distance Traveled
401,492
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
3,579
716
35
7
0
94,481
1
L
Heimdallr
3,513
703
22
4
0
97,601
0
W
Ymir
3,469
694
20
4
0
76,712
0
W
Arachne
3,338
668
24
5
0
100,186
0
L
Ymir
3,128
626
15
3
0
77,449
2
W
Nu Wa
3,483
697
16
3
0
82,692
0
W
Athena
3,196
639
9
2
0
89,460
0
L
Chaac
2,520
504
2
0
0
42,531
3
L
Ah Puch
3,132
626
15
3
0
89,430
0
W
Olorun
3,421
684
30
6
0
78,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role