Player Matchup

Izanami
Izanami
 
Izanami
Level 114
God Stats
1W - 3L
1,401 SR
Queue Stats
7W - 3L
1,632 Elo+
Solo
Zhong Kui
Zhong Kui
CleverJoey5400
Zhong Kui
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Guardian_MuNe
Kukulkan
Level 64
God Stats
24W - 17L
1,746 SR
Queue Stats
92W - 93L
1,494 Elo+
Solo
Team Averages
Level 102
1,549 SR
1,542 Elo+

VS

Team Averages
Level 80
1,451 SR
1,471 Elo+
King Arthur
King Arthur
 
King Arthur
Level 75
God Stats
1W - 3L
1,456 SR
Queue Stats
75W - 52L
1,440 Elo+
Party 1
Agni
Agni
CrunkNasty07
Agni
Level 83
God Stats
25W - 18L
1,475 SR
Queue Stats
126W - 118L
1,532 Elo+
Solo
Tyr
Tyr
IN F8S HANDS12
Tyr
Level 82
God Stats
7W - 7L
1,420 SR
Queue Stats
103W - 80L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
7 / 7 / 5
12,012
707
17,474
17,614
6,641
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
CleverJoey5400
Zhong Kui
10
2 / 5 / 6
10,309
606
5,807
10,412
7,877
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Guardian_MuNe
Kukulkan
14
5 / 4 / 4
11,905
700
11,893
10,545
4,341
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 6 / 7
10,498
618
6,373
18,228
16,566
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 5 / 6
11,664
686
16,633
11,839
3,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
10 / 3 / 4
12,890
758
10,605
16,838
14,531
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
33
14
Kills
16
16
Deaths
14
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
7
7
5
1.36
W
King Arthur
 
King Arthur
2
6
7
0.92
L
Zhong Kui
CleverJoey5400
Zhong Kui
2
5
6
1
W
4
5
6
1.4
L
Kukulkan
Guardian_MuNe
Kukulkan
5
4
4
1.75
W
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,174
Damage
33,611
38,571
Taken
46,905
18,859
Mitigated
34,896
5,902
Healing
13,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
17,474
12,973
0
3,147
17,614
6,641
930
8,060
9,554
0
66,117
W
King Arthur
 
King Arthur
6,373
1,635
1,103
2,990
18,228
16,566
914
5,804
12,424
0
23,277
L
Zhong Kui
CleverJoey5400
Zhong Kui
5,807
741
0
1,255
10,412
7,877
132
3,998
6,414
23,420
0
W
16,633
810
357
3,942
11,839
3,799
1,754
5,038
6,801
63,350
0
L
Kukulkan
Guardian_MuNe
Kukulkan
11,893
510
0
1,500
10,545
4,341
69
4,613
5,932
53,103
0
W
10,605
1,987
0
5,421
16,838
14,531
328
6,872
9,966
0
32,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,226
Gold Earned
35,052
221
Minions Killed
193
0
Camps Cleared
0
712,578
Distance Traveled
935,865
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,012
707
92
5
0
248,089
2
W
King Arthur
10,498
618
29
2
0
319,133
1
L
Zhong Kui
10,309
606
39
2
0
179,607
6
W
Agni
11,664
686
123
7
0
280,557
5
L
Kukulkan
11,905
700
90
5
0
284,882
5
W
Tyr
12,890
758
41
2
0
336,175
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role