Player Matchup

The Morrigan
The Morrigan
BBnotalent
The Morrigan
Level 29
God Stats
2W - 0L
1,697 SR
Queue Stats
13W - 8L
1,558 Elo+
Party 2
Chiron
Chiron
JoeyDonley24
Chiron
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 83L
1,463 Elo+
Solo
Sobek
Sobek
Psymon2183551
Sobek
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,445 Elo+
Party 2
He Bo
He Bo
xBLOODxRUINx
He Bo
Level 79
God Stats
4W - 5L
1,466 SR
Queue Stats
222W - 209L
1,435 Elo+
Party 2
Pele
Pele
xBLOODxWARx
Pele
Level 87
God Stats
5W - 3L
1,542 SR
Queue Stats
756W - 754L
1,513 Elo+
Party 2
Team Averages
Level 65
1,541 SR
1,483 Elo+

VS

Team Averages
Level 73
1,388 SR
1,437 Elo+
Chang'e
Chang'e
ICExICExICExICE
Chang'e
Level 133
God Stats
9W - 6L
1,500 SR
Queue Stats
446W - 466L
1,524 Elo+
Party 3
Pele
Pele
ItalianTrogdor
Pele
Level 29
God Stats
0W - 3L
1,315 SR
Queue Stats
65W - 59L
1,473 Elo+
Party 3
Eset
Eset
Solo_Rafi
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,213 Elo+
Solo
Tyr
Tyr
TheLimeSta
Tyr
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
172W - 168L
1,491 Elo+
Party 1
Da Ji
Da Ji
templonium
Da Ji
Level 107
God Stats
3W - 5L
1,125 SR
Queue Stats
287W - 289L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BBnotalent
The Morrigan
18
13 / 6 / 17
11,949
919
14,696
7,942
3,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
19
7 / 3 / 17
11,725
902
13,927
8,583
4,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 5 / 23
11,111
855
8,522
14,131
15,400
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 7 / 24
11,076
852
20,733
10,892
4,337
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 6 / 15
11,562
889
10,776
11,458
4,978
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 8
8,686
668
7,092
15,955
5,530
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 7 / 10
9,967
767
9,886
17,784
11,267
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Eset
9
0 / 5 / 6
6,918
532
953
6,009
2,002
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 9 / 14
10,504
808
8,440
19,487
15,709
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
19
8 / 8 / 11
10,987
845
10,598
17,524
7,208
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
75
37
Kills
26
27
Deaths
37
96
Assists
49
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BBnotalent
The Morrigan
13
6
17
3.58
L
5
8
8
1.13
L
8
7
10
1.86
W
Chiron
7
3
17
5.17
W
4
5
23
3.1
L
Eset
0
5
6
0.6
L
5
9
14
1.33
L
Da Ji
8
8
11
1.69
W
5
7
24
2.43
W
8
6
15
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,654
Damage
36,969
53,006
Taken
76,759
32,496
Mitigated
41,716
12,405
Healing
23,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BBnotalent
The Morrigan
14,696
1,444
1,234
675
7,942
3,625
309
1,416
6,382
18,502
5,696
L
7,092
60
4,996
5,161
15,955
5,530
0
9,020
6,935
15,025
0
L
9,886
1,102
355
3,925
17,784
11,267
0
11,629
6,155
0
19,447
W
Chiron
13,927
5,866
3,156
2,521
8,583
4,156
2,560
1,483
7,100
0
39,187
W
8,522
769
31
1,439
14,131
15,400
659
1,887
12,244
17,333
0
L
Eset
953
564
172
157
6,009
2,002
0
2,500
3,509
3,899
0
L
8,440
1,416
912
3,925
19,487
15,709
0
8,836
10,651
0
20,718
L
Da Ji
10,598
3,306
541
3,036
17,524
7,208
0
7,798
9,726
0
26,136
W
20,733
197
200
660
10,892
4,337
1,026
1,162
9,730
26,486
0
W
10,776
3,494
603
1,886
11,458
4,978
1,485
1,953
9,240
0
26,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,423
Gold Earned
47,062
128
Minions Killed
79
0
Camps Cleared
0
1,209,707
Distance Traveled
985,003
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,949
919
19
1
0
209,024
0
L
Chang'e
8,686
668
9
1
0
201,113
0
L
Pele
9,967
767
17
1
0
259,897
1
W
Chiron
11,725
902
39
3
0
252,019
3
W
Sobek
11,111
855
21
2
0
265,194
2
L
Eset
6,918
532
10
1
0
92,583
0
L
Tyr
10,504
808
19
1
0
225,469
0
L
Da Ji
10,987
845
24
2
0
205,941
0
W
He Bo
11,076
852
12
1
0
235,643
0
W
Pele
11,562
889
37
3
0
247,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role