Player Matchup

Hercules
Hercules
Silver V
calileo
Hercules
Silver V
Level 122
God Stats
5W - 18L
1,135 SR
Queue Stats
164W - 176L
833 MMR
Party 2
Osiris
Osiris
Gold III
willthegreat313
Osiris
Gold III
Level 128
God Stats
79W - 57L
1,574 SR
Queue Stats
419W - 417L
1,418 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
xxDylan__Txx
Kukulkan
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,403 SR
1,250 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 84
1,614 SR
1,158 MMR
Hades
Hades
Silver I
TupacMakaveli81
Hades
Silver I
Level 64
God Stats
79W - 48L
1,650 SR
Queue Stats
175W - 130L
1,223 MMR
Party 1
Chaac
Chaac
Bronze I
jrocinurmom420
Chaac
Bronze I
Level 127
God Stats
20W - 21L
1,500 SR
Queue Stats
123W - 135L
1,029 MMR
Party 1
Odin
Odin
Silver I
lmmaBlackout
Odin
Silver I
Level 61
God Stats
41W - 16L
1,691 SR
Queue Stats
201W - 164L
1,221 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
calileo
Hercules
14
4 / 9 / 11
14,466
658
13,816
28,874
15,271
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
9 / 9 / 7
15,673
712
19,516
27,500
26,305
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
xxDylan__Txx
Kukulkan
16
6 / 7 / 9
15,153
689
25,951
15,346
5,689
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KumbhakarnaZeusBacchusPoseidonYemoja

VS

Bans
AnubisMedusaAchillesNeithYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 9 / 8
16,203
737
26,376
22,853
12,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
5 / 4 / 17
15,315
696
15,857
42,859
26,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
7 / 6 / 15
15,085
686
16,934
19,909
26,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
65
19
Kills
25
25
Deaths
19
27
Assists
40
Player
Kills
Deaths
Assists
KDA
W
13
9
8
1.89
L
Hercules
calileo
Hercules
4
9
11
1.06
W
5
4
17
3.38
W
7
6
15
2.42
L
9
9
7
1.39
L
Kukulkan
xxDylan__Txx
Kukulkan
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,283
Damage
59,167
71,720
Taken
85,621
47,265
Mitigated
65,400
8,321
Healing
26,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,376
1,607
3,509
5,218
22,853
12,726
1,617
6,521
16,332
66,496
0
L
Hercules
calileo
Hercules
13,816
4,994
85
4,730
28,874
15,271
1,608
12,775
16,099
0
42,298
W
15,857
2,762
1,919
13,636
42,859
26,450
881
13,639
29,220
6,518
46,220
W
16,934
3,583
945
1,083
19,909
26,224
751
5,812
14,097
0
43,357
L
19,516
9,347
0
3,256
27,500
26,305
1,513
10,859
16,641
0
51,524
L
Kukulkan
xxDylan__Txx
Kukulkan
25,951
1,125
0
250
15,346
5,689
840
4,398
10,948
67,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,292
Gold Earned
46,603
194
Minions Killed
194
0
Camps Cleared
0
1,081,530
Distance Traveled
1,108,391
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
16,203
737
89
4
0
343,195
0
L
Hercules
14,466
658
60
3
0
387,833
2
W
Chaac
15,315
696
39
2
0
397,615
0
W
Odin
15,085
686
66
3
0
367,581
0
L
Osiris
15,673
712
48
2
0
350,785
2
L
Kukulkan
15,153
689
86
4
0
342,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role