Player Matchup

Tyr
Tyr
 
Tyr
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Arachne
Arachne
CitywidePrune41
Arachne
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,293 Elo+
Party 1
Ne Zha
Ne Zha
Dersingoki
Ne Zha
Level 102
God Stats
3W - 1L
1,360 SR
Queue Stats
40W - 35L
1,433 Elo+
Solo
Izanami
Izanami
SoreWhisper3
Izanami
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 68L
1,498 Elo+
Solo
Kukulkan
Kukulkan
zm4ggz
Kukulkan
Level 48
God Stats
2W - 2L
1,411 SR
Queue Stats
220W - 220L
1,410 Elo+
Solo
Team Averages
Level 84
1,454 SR
1,427 Elo+

VS

Team Averages
Level 92
1,499 SR
1,466 Elo+
Olorun
Olorun
SoloButtercup
Olorun
Level 132
God Stats
1W - 2L
1,500 SR
Queue Stats
263W - 301L
1,583 Elo+
Party 2
Merlin
Merlin
altair-0001
Merlin
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
119W - 117L
1,529 Elo+
Solo
Achilles
Achilles
fez2007
Achilles
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
121W - 131L
1,522 Elo+
Party 2
Thor
Thor
shuzone
Thor
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 39L
1,354 Elo+
Solo
Kuzenbo
Kuzenbo
xXLEG1TxCHA0SXx
Kuzenbo
Level 54
God Stats
6W - 3L
1,497 SR
Queue Stats
115W - 136L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
8 / 3 / 14
12,934
719
18,464
20,474
14,960
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
12 / 6 / 8
13,231
735
14,433
16,335
6,902
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
Dersingoki
Ne Zha
18
3 / 6 / 13
11,540
641
13,323
18,279
7,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
SoreWhisper3
Izanami
20
8 / 6 / 12
14,454
803
17,746
15,474
7,131
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
zm4ggz
Kukulkan
20
2 / 1 / 19
12,887
716
28,066
8,659
3,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 12
11,268
626
9,002
23,822
15,042
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
19
7 / 6 / 5
11,804
656
17,907
14,561
5,168
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
fez2007
Achilles
19
5 / 5 / 10
11,536
641
9,929
23,148
41,140
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
shuzone
Thor
20
4 / 9 / 8
11,753
653
11,016
20,553
15,633
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 8 / 6
11,204
622
14,973
18,866
11,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
63
33
Kills
22
22
Deaths
33
66
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
8
3
14
5
W
12
6
8
2.67
W
Ne Zha
Dersingoki
Ne Zha
3
6
13
1.58
L
1
5
12
1.4
W
Izanami
SoreWhisper3
Izanami
8
6
12
2.33
L
Merlin
7
6
5
1.58
L
Achilles
fez2007
Achilles
5
5
10
2
L
Thor
shuzone
Thor
4
9
8
0.89
L
5
8
6
1
W
Kukulkan
zm4ggz
Kukulkan
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,032
Damage
62,827
79,221
Taken
100,950
40,121
Mitigated
88,173
37,185
Healing
38,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
18,464
3,605
2,712
10,803
20,474
14,960
104
10,030
10,444
0
32,717
W
14,433
9,948
1,185
4,906
16,335
6,902
1,021
9,225
7,110
0
19,329
W
Ne Zha
Dersingoki
Ne Zha
13,323
4,091
2,151
5,303
18,279
7,412
1,031
10,198
8,081
0
27,430
L
9,002
5,751
8,754
12,834
23,822
15,042
0
7,396
16,426
29,988
0
W
Izanami
SoreWhisper3
Izanami
17,746
11,135
1,762
3,427
15,474
7,131
1,945
6,729
8,745
0
48,587
L
Merlin
17,907
2,317
1,733
1,968
14,561
5,168
0
3,304
11,257
34,397
0
L
Achilles
fez2007
Achilles
9,929
1,901
1,356
7,704
23,148
41,140
0
6,683
16,465
0
20,758
L
Thor
shuzone
Thor
11,016
1,801
1,379
2,178
20,553
15,633
0
3,914
16,639
0
33,988
L
14,973
3,723
0
105
18,866
11,190
32
6,769
12,097
24,661
0
W
Kukulkan
zm4ggz
Kukulkan
28,066
1,410
2,809
2,127
8,659
3,716
842
5,700
2,959
64,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,046
Gold Earned
57,565
211
Minions Killed
182
0
Camps Cleared
0
1,561,577
Distance Traveled
1,360,912
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,934
719
27
2
0
371,497
0
W
Arachne
13,231
735
4
0
0
333,141
0
W
Ne Zha
11,540
641
23
1
0
289,189
4
L
Olorun
11,268
626
53
3
0
243,440
0
W
Izanami
14,454
803
51
3
0
242,062
0
L
Merlin
11,804
656
44
2
0
244,771
0
L
Achilles
11,536
641
28
2
0
288,586
1
L
Thor
11,753
653
45
3
0
313,946
0
L
Kuzenbo
11,204
622
12
1
0
270,169
1
W
Kukulkan
12,887
716
106
6
0
325,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role