Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AgentXerati
Bakasura
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,541 Elo+
Party 1
Cerberus
Cerberus
GiovaniHuertas
Cerberus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Morning_Doge
Jormungandr
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 48L
1,698 Elo+
Party 2
Bellona
Bellona
Xeralius
Bellona
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,541 Elo+
Party 1
Team Averages
Level 60
1,500 SR
1,556 Elo+

VS

Team Averages
Level 23
1,545 SR
1,424 Elo+
Serqet
Serqet
 
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,376 Elo+
Solo
Janus
Janus
Eleuthros
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,236 Elo+
Solo
King Arthur
King Arthur
eM Mercenary
King Arthur
Level 29
God Stats
0W - 1L
1,723 SR
Queue Stats
11W - 17L
1,497 Elo+
Solo
Zhong Kui
Zhong Kui
kykill
Zhong Kui
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,487 Elo+
Solo
Pele
Pele
maximoaraya2001
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
3 / 4 / 16
10,321
794
12,865
9,758
3,937
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
AgentXerati
Bakasura
20
11 / 5 / 11
12,238
941
16,662
13,690
6,252
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cerberus
16
5 / 3 / 18
9,913
763
5,008
9,146
4,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
Morning_Doge
Jormungandr
18
8 / 2 / 20
10,726
825
13,585
13,267
13,954
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Xeralius
Bellona
16
5 / 3 / 14
10,243
788
6,844
9,239
4,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
3 / 5 / 11
9,304
716
5,734
9,643
3,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Eleuthros
Janus
14
2 / 5 / 8
8,476
652
7,648
8,907
2,027
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

King Arthur
eM Mercenary
King Arthur
13
1 / 7 / 10
8,030
618
5,138
12,449
11,120
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
kykill
Zhong Kui
16
6 / 9 / 6
9,735
749
12,843
15,363
5,870
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 6 / 9
9,701
746
12,162
14,639
6,127
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
61
32
Kills
17
17
Deaths
32
79
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
4
16
2.75
L
Serqet
 
Serqet
3
5
11
1.7
W
Bakasura
AgentXerati
Bakasura
11
5
11
3.3
L
Janus
Eleuthros
Janus
2
5
8
1.2
W
Cerberus
5
3
18
4.67
W
Jormungandr
Morning_Doge
Jormungandr
8
2
20
9
W
Bellona
Xeralius
Bellona
5
3
14
4
L
King Arthur
eM Mercenary
King Arthur
1
7
10
0.86
L
Zhong Kui
kykill
Zhong Kui
6
9
6
1
L
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,964
Damage
43,525
55,100
Taken
61,001
33,548
Mitigated
29,005
21,869
Healing
9,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
12,865
5,994
945
1,670
9,758
3,937
2,402
3,230
6,420
0
32,723
L
Serqet
 
Serqet
5,734
478
260
1,115
9,643
3,861
0
3,184
6,154
0
17,089
W
Bakasura
AgentXerati
Bakasura
16,662
11,744
1,617
4,180
13,690
6,252
573
5,547
7,547
0
22,732
L
Janus
Eleuthros
Janus
7,648
904
353
401
8,907
2,027
0
1,748
6,164
17,145
0
W
Cerberus
5,008
161
909
1,750
9,146
4,539
340
3,997
5,149
7,859
0
W
Jormungandr
Morning_Doge
Jormungandr
13,585
2,178
3,730
4,504
13,267
13,954
629
4,009
8,994
32,380
0
W
Bellona
Xeralius
Bellona
6,844
1,752
1,619
945
9,239
4,866
1,142
3,708
5,356
0
10,508
L
King Arthur
eM Mercenary
King Arthur
5,138
875
1,460
1,308
12,449
11,120
132
4,659
7,278
0
9,414
L
Zhong Kui
kykill
Zhong Kui
12,843
3,713
0
677
15,363
5,870
62
4,300
9,755
25,849
0
L
12,162
2,344
0
4,247
14,639
6,127
0
4,702
9,752
0
28,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,441
Gold Earned
45,246
135
Minions Killed
117
0
Camps Cleared
0
1,186,214
Distance Traveled
932,209
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,321
794
42
3
0
176,193
2
L
Serqet
9,304
716
23
2
0
224,711
1
W
Bakasura
12,238
941
37
3
0
266,397
0
L
Janus
8,476
652
29
2
0
155,388
0
W
Cerberus
9,913
763
10
1
0
277,545
0
W
Jormungandr
10,726
825
39
3
0
221,434
1
W
Bellona
10,243
788
7
1
0
244,645
0
L
King Arthur
8,030
618
5
0
0
193,911
5
L
Zhong Kui
9,735
749
28
2
0
164,131
0
L
Pele
9,701
746
32
2
0
194,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role