Player Matchup

Merlin
Merlin
 
Merlin
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
CheetoSlayer14
Bastet
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,525 Elo+
Party 3
Ullr
Ullr
LucasNov18
Ullr
Level 28
God Stats
10W - 11L
1,850 SR
Queue Stats
44W - 38L
1,471 Elo+
Party 3
Zhong Kui
Zhong Kui
OIB SHINOBI
Zhong Kui
Level 144
God Stats
0W - 2L
1,302 SR
Queue Stats
4W - 7L
1,547 Elo+
Party 2
Bacchus
Bacchus
thundertaco15
Bacchus
Level 45
God Stats
4W - 6L
1,603 SR
Queue Stats
4W - 6L
1,547 Elo+
Party 2
Team Averages
Level 66
1,551 SR
1,518 Elo+

VS

Team Averages
Level 72
1,356 SR
1,492 Elo+
Hel
Hel
I Sybaris I
Hel
Level 106
God Stats
14W - 13L
1,321 SR
Queue Stats
130W - 117L
1,521 Elo+
Party 1
Cupid
Cupid
Mistafone
Cupid
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,501 Elo+
Party 1
Sylvanus
Sylvanus
Soma7407
Sylvanus
Level 104
God Stats
1W - 4L
1,123 SR
Queue Stats
104W - 121L
1,455 Elo+
Party 1
Amaterasu
Amaterasu
hydeon
Amaterasu
Level 49
God Stats
2W - 5L
1,324 SR
Queue Stats
57W - 69L
1,432 Elo+
Solo
Ullr
Ullr
l JoGlo l
Ullr
Level 77
God Stats
3W - 3L
1,513 SR
Queue Stats
100W - 93L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
2 / 6 / 3
6,705
419
9,747
9,438
3,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 4 / 3
6,244
390
5,622
10,866
3,082
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 7 / 5
6,281
393
6,028
11,629
4,098
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
OIB SHINOBI
Zhong Kui
15
0 / 0 / 0
7,932
496
7,692
7,402
7,940
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
10
3 / 2 / 3
7,641
478
6,104
10,908
8,527
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 6
9,249
578
11,239
10,355
4,093
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

Cupid
Mistafone
Cupid
10
2 / 1 / 5
6,916
432
7,273
8,463
2,643
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Soma7407
Sylvanus
10
0 / 3 / 5
7,213
451
4,517
12,122
5,935
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
hydeon
Amaterasu
15
0 / 0 / 0
8,781
549
3,698
9,389
7,623
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
14
9 / 3 / 4
9,122
570
11,009
11,264
4,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
8
Kills
19
19
Deaths
8
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
6
3
0.58
L
2
4
3
0.88
W
8
1
6
11
L
1
7
5
0.5
W
Cupid
Mistafone
Cupid
2
1
5
4.5
L
Zhong Kui
OIB SHINOBI
Zhong Kui
0
0
0
0
W
Sylvanus
Soma7407
Sylvanus
0
3
5
0.83
W
Amaterasu
hydeon
Amaterasu
0
0
0
0
W
Ullr
9
3
4
3.67
L
Bacchus
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,193
Damage
37,736
50,243
Taken
51,593
26,657
Mitigated
24,721
15,386
Healing
30,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,747
551
0
1,893
9,438
3,010
144
3,339
6,099
37,859
0
L
5,622
1,169
0
3,786
10,866
3,082
120
1,975
8,891
0
22,154
W
11,239
625
5,507
7,160
10,355
4,093
298
3,379
6,976
57,962
0
L
6,028
4,484
0
1,190
11,629
4,098
0
4,303
7,326
0
30,204
W
Cupid
Mistafone
Cupid
7,273
4,440
1,370
1,948
8,463
2,643
1,153
3,490
4,973
0
24,735
L
Zhong Kui
OIB SHINOBI
Zhong Kui
7,692
1,760
0
5,307
7,402
7,940
0
1,164
6,238
60,245
0
W
Sylvanus
Soma7407
Sylvanus
4,517
1,306
3,319
3,652
12,122
5,935
342
4,451
7,671
20,398
0
W
Amaterasu
hydeon
Amaterasu
3,698
1,213
0
6,320
9,389
7,623
942
6,901
2,488
0
55,603
W
Ullr
11,009
4,911
0
962
11,264
4,427
985
5,322
5,942
0
53,689
L
Bacchus
6,104
830
882
2,328
10,908
8,527
0
4,975
5,933
13,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,803
Gold Earned
41,281
272
Minions Killed
389
0
Camps Cleared
0
1,350,726
Distance Traveled
1,467,131
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,705
419
66
4
0
279,680
4
L
Bastet
6,244
390
23
1
0
316,382
3
W
Hel
9,249
578
99
6
0
314,848
4
L
Ullr
6,281
393
54
3
0
227,458
5
W
Cupid
6,916
432
43
3
0
302,890
1
L
Zhong Kui
7,932
496
113
7
0
222,972
6
W
Sylvanus
7,213
451
33
2
0
255,313
4
W
Amaterasu
8,781
549
132
8
0
308,830
1
W
Ullr
9,122
570
82
5
0
285,250
1
L
Bacchus
7,641
478
16
1
0
304,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role