Player Matchup

Merlin
Merlin
Gold II
GetMerced18
Merlin
Gold II
Level 100
God Stats
87W - 92L
1,613 SR
Queue Stats
463W - 472L
1,501 MMR
Solo
Izanami
Izanami
Gold V
x Party Crab x
Izanami
Gold V
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
21W - 21L
1,576 MMR
Party 1
Khepri
Khepri
Silver I
x Party Trout x
Khepri
Silver I
Level 106
God Stats
4W - 1L
1,676 SR
Queue Stats
14W - 13L
1,472 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,596 SR
1,516 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,671 SR
1,485 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver I
Don-Won-Begon
Ah Muzen Cab
Silver I
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 120L
1,454 MMR
Solo
Kukulkan
Kukulkan
Silver IV
X1nfernusZ
Kukulkan
Silver IV
Level 108
God Stats
0W - 1L
2,012 SR
Queue Stats
3W - 5L
1,500 MMR
Party 2
Fenrir
Fenrir
Silver II
luis 3645
Fenrir
Silver II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
4 / 1 / 4
13,934
633
15,615
9,213
3,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
7 / 3 / 1
14,398
654
14,328
17,240
8,162
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 3 / 7
12,124
551
5,479
22,399
21,841
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
YemojaZeusHeimdallrBacchusKumbhakarna

VS

Bans
ArtioAresOdinYmirAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Don-Won-Begon
Ah Muzen Cab
13
2 / 4 / 5
12,807
582
12,944
13,156
4,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
X1nfernusZ
Kukulkan
15
3 / 5 / 3
13,650
620
16,601
10,875
4,051
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
luis 3645
Fenrir
13
2 / 2 / 1
12,442
566
10,482
17,833
15,877
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
11
Kills
7
7
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Don-Won-Begon
Ah Muzen Cab
2
4
5
1.13
W
Merlin
4
1
4
6
L
Kukulkan
X1nfernusZ
Kukulkan
3
5
3
0.9
L
Fenrir
luis 3645
Fenrir
2
2
1
1.25
W
7
3
1
2.5
W
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,422
Damage
40,027
48,852
Taken
41,864
33,762
Mitigated
24,616
13,459
Healing
10,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Don-Won-Begon
Ah Muzen Cab
12,944
4,212
0
5,033
13,156
4,688
560
6,342
6,814
0
57,243
W
Merlin
15,615
557
0
1,414
9,213
3,759
396
2,954
6,259
61,801
0
L
Kukulkan
X1nfernusZ
Kukulkan
16,601
384
0
101
10,875
4,051
449
6,252
4,623
75,307
0
L
Fenrir
luis 3645
Fenrir
10,482
4,294
0
5,266
17,833
15,877
0
8,555
9,278
0
56,293
W
14,328
9,505
0
5,292
17,240
8,162
2,857
6,991
10,249
0
90,412
W
5,479
711
1,313
5,440
22,399
21,841
457
7,377
15,022
18,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,456
Gold Earned
38,899
276
Minions Killed
310
0
Camps Cleared
0
1,192,611
Distance Traveled
1,118,238
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,807
582
85
4
0
363,477
2
W
Merlin
13,934
633
95
4
0
373,620
6
L
Kukulkan
13,650
620
151
7
0
374,197
6
L
Fenrir
12,442
566
74
3
0
380,564
8
W
Izanami
14,398
654
157
7
0
393,335
4
W
Khepri
12,124
551
24
1
0
425,656
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role