Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Swampy Booty
Apollo
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 31L
1,317 Elo+
Party 2
Anubis
Anubis
Undead Onyx
Anubis
Level 77
God Stats
4W - 1L
1,500 SR
Queue Stats
27W - 18L
1,377 Elo+
Party 2
Team Averages
Level 79
1,500 SR
1,398 Elo+

VS

Team Averages
Level 116
1,602 SR
1,555 Elo+
Yemoja
Yemoja
ChaosKnight1994
Yemoja
Level 101
God Stats
0W - 1L
1,806 SR
Queue Stats
34W - 39L
1,547 Elo+
Party 1
Serqet
Serqet
DeviousCYRO
Serqet
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 75L
1,604 Elo+
Party 1
Jing Wei
Jing Wei
xX_-Kelevra-_Xx
Jing Wei
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
4 / 1 / 15
10,443
746
5,352
9,190
11,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
13
9 / 3 / 7
10,999
786
14,705
9,996
4,221
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
13
6 / 3 / 10
10,828
773
9,243
8,648
4,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 4
7,928
566
5,158
12,546
5,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
9
2 / 5 / 4
8,684
620
4,007
12,186
3,333
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
12
5 / 5 / 2
9,873
705
8,322
11,132
3,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
19
Kills
7
7
Deaths
19
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
15
11.5
L
0
9
4
0.22
L
Serqet
2
5
4
0.8
W
Apollo
9
3
7
4.17
W
Anubis
6
3
10
3.67
L
Jing Wei
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,300
Damage
17,487
27,834
Taken
35,864
19,479
Mitigated
12,558
4,864
Healing
5,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,352
312
869
855
9,190
11,039
576
1,758
6,976
17,472
0
L
5,158
576
1,393
851
12,546
5,873
0
4,527
8,019
17,247
0
L
Serqet
4,007
567
0
1,708
12,186
3,333
0
5,195
6,991
0
9,299
W
Apollo
14,705
10,398
7
865
9,996
4,221
1,547
1,701
8,200
0
49,857
W
Anubis
9,243
548
0
2,268
8,648
4,219
480
1,731
6,917
43,024
0
L
Jing Wei
8,322
4,572
0
1,896
11,132
3,352
0
4,949
6,183
0
42,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,270
Gold Earned
26,485
167
Minions Killed
132
0
Camps Cleared
0
804,057
Distance Traveled
674,056
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,443
746
18
1
0
292,955
3
L
Yemoja
7,928
566
29
2
0
175,853
0
L
Serqet
8,684
620
22
2
0
258,766
3
W
Apollo
10,999
786
78
6
0
259,219
0
W
Anubis
10,828
773
71
5
0
251,883
0
L
Jing Wei
9,873
705
81
6
0
239,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role