Player Matchup

Merlin
Merlin
Silver IV
Afro_Goblin
Merlin
Silver IV
Level 104
God Stats
0W - 2L
1,587 SR
Queue Stats
10W - 14L
1,360 MMR
Party 1
Hachiman
Hachiman
Silver III
ForgottenCondom
Hachiman
Silver III
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 46L
1,320 MMR
Solo
Ra
Ra
Bronze I
Squid_Jones
Ra
Bronze I
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,308 MMR
Party 1
Serqet
Serqet
Gold IV
hotellobster
Serqet
Gold IV
Level 122
God Stats
3W - 10L
1,330 SR
Queue Stats
199W - 206L
1,342 MMR
Solo
Ymir
Ymir
Gold IV
jayIizzIe
Ymir
Gold IV
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
411W - 410L
1,319 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,483 SR
1,330 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,600 SR
1,363 MMR
Thor
Thor
Gold V
 
Thor
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Murkierman
Cernunnos
Gold IV
Level 145
God Stats
8W - 11L
1,503 SR
Queue Stats
103W - 127L
1,323 MMR
Solo
Hun Batz
Hun Batz
Silver III
Slug vF
Hun Batz
Silver III
Level 105
God Stats
4W - 2L
1,841 SR
Queue Stats
72W - 57L
1,334 MMR
Solo
Anubis
Anubis
Gold V
bertrandht603
Anubis
Gold V
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
155W - 134L
1,316 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
wertywen
Baron Samedi
Gold V
Level 67
God Stats
1W - 2L
1,654 SR
Queue Stats
134W - 139L
1,340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
1 / 2 / 1
10,196
510
7,734
9,932
3,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
14
3 / 7 / 3
9,240
462
9,839
10,969
3,130
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 3 / 1
9,635
482
5,924
8,924
7,611
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
15
4 / 4 / 3
9,758
488
5,759
12,802
4,241
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
15
2 / 3 / 4
10,156
508
5,084
14,970
9,929
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
HeimdallrKing ArthurBastetOdinYemoja

VS

Bans
KukulkanAchillesApolloJormungandrKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
3 / 2 / 5
11,261
563
7,089
11,903
5,537
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
Murkierman
Cernunnos
17
8 / 3 / 3
11,475
574
10,893
14,759
5,691
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
Slug vF
Hun Batz
20
4 / 1 / 7
12,873
644
13,200
10,768
4,098
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 4 / 7
10,396
520
8,526
11,010
4,589
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
wertywen
Baron Samedi
17
1 / 1 / 5
10,554
528
5,104
9,594
4,136
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
11
Kills
19
19
Deaths
11
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
2
5
2.75
L
Merlin
1
2
1
0.75
L
Hachiman
3
7
3
0.64
W
Cernunnos
Murkierman
Cernunnos
8
3
3
3.17
W
Hun Batz
Slug vF
Hun Batz
4
1
7
7.5
L
1
3
1
0.5
W
3
4
7
1.63
L
Serqet
4
4
3
1.38
L
Ymir
2
3
4
1.33
W
Baron Samedi
wertywen
Baron Samedi
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,340
Damage
44,812
57,597
Taken
58,034
28,615
Mitigated
24,051
9,081
Healing
17,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,089
992
0
702
11,903
5,537
884
6,333
5,509
0
70,287
L
Merlin
7,734
160
0
1,577
9,932
3,704
0
4,896
5,036
80,684
0
L
Hachiman
9,839
4,527
0
871
10,969
3,130
537
2,102
8,867
0
54,783
W
Cernunnos
Murkierman
Cernunnos
10,893
5,257
0
4,574
14,759
5,691
2,791
1,403
12,753
0
75,760
W
Hun Batz
Slug vF
Hun Batz
13,200
4,695
0
5,047
10,768
4,098
0
3,394
7,008
0
125,387
L
5,924
539
98
1,961
8,924
7,611
493
564
8,360
62,561
0
W
8,526
272
0
4,442
11,010
4,589
0
2,134
8,691
47,140
0
L
Serqet
5,759
248
0
2,614
12,802
4,241
0
955
11,847
0
53,925
L
Ymir
5,084
601
0
1,960
14,970
9,929
0
5,113
9,857
37,009
0
W
Baron Samedi
wertywen
Baron Samedi
5,104
85
464
2,256
9,594
4,136
607
6,239
3,355
67,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,985
Gold Earned
56,559
518
Minions Killed
604
0
Camps Cleared
0
1,709,272
Distance Traveled
1,884,652
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,261
563
125
6
0
340,190
1
L
Merlin
10,196
510
171
9
0
365,978
9
L
Hachiman
9,240
462
111
6
0
246,742
0
W
Cernunnos
11,475
574
122
6
0
374,208
3
W
Hun Batz
12,873
644
181
9
0
480,119
2
L
Ra
9,635
482
109
5
0
326,245
6
W
Anubis
10,396
520
62
3
0
352,728
15
L
Serqet
9,758
488
85
4
0
391,637
8
L
Ymir
10,156
508
42
2
0
378,670
8
W
Baron Samedi
10,554
528
114
6
0
337,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role