Player Matchup

Kukulkan
Kukulkan
BLAZED_AKUMA
Kukulkan
Level 41
God Stats
241W - 201L
1,421 SR
Queue Stats
694W - 694L
1,367 Elo+
Party 2
Sylvanus
Sylvanus
Iamtheboss3
Sylvanus
Level 16
God Stats
4W - 1L
1,564 SR
Queue Stats
4W - 6L
1,435 Elo+
Party 3
King Arthur
King Arthur
KJP0401
King Arthur
Level 66
God Stats
6W - 3L
1,522 SR
Queue Stats
12W - 16L
1,428 Elo+
Party 3
Da Ji
Da Ji
RonClutch
Da Ji
Level 21
God Stats
10W - 4L
1,548 SR
Queue Stats
218W - 207L
1,281 Elo+
Party 2
Hel
Hel
SiixLegasi
Hel
Level 34
God Stats
161W - 144L
1,475 SR
Queue Stats
850W - 860L
1,413 Elo+
Party 2
Team Averages
Level 36
1,506 SR
1,385 Elo+

VS

Team Averages
Level 59
1,338 SR
1,314 Elo+
Merlin
Merlin
Legoboy0201
Merlin
Level 39
God Stats
1W - 4L
1,421 SR
Queue Stats
31W - 44L
1,384 Elo+
Solo
Neith
Neith
Likely Excuse
Neith
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,220 Elo+
Party 1
Cerberus
Cerberus
VastDragula07
Cerberus
Level 63
God Stats
0W - 2L
1,289 SR
Queue Stats
9W - 6L
1,267 Elo+
Party 1
Olorun
Olorun
death577
Olorun
Level 85
God Stats
2W - 2L
1,362 SR
Queue Stats
19W - 25L
1,349 Elo+
Party 1
Hercules
Hercules
halodude772
Hercules
Level 106
God Stats
0W - 2L
1,119 SR
Queue Stats
16W - 15L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BLAZED_AKUMA
Kukulkan
20
9 / 8 / 11
16,611
1,038
33,439
20,628
8,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Iamtheboss3
Sylvanus
20
0 / 1 / 11
14,534
908
3,743
11,392
11,440
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
KJP0401
King Arthur
20
8 / 4 / 13
16,772
1,048
40,629
28,044
42,144
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Da Ji
RonClutch
Da Ji
20
11 / 10 / 8
16,667
1,042
31,351
23,731
10,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 10 / 11
15,847
990
24,132
28,693
10,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

63

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
3 / 2 / 12
14,766
923
13,818
19,269
5,901
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
1 / 12 / 7
13,451
841
6,407
21,051
8,381
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
VastDragula07
Cerberus
20
5 / 7 / 19
16,944
1,059
16,922
35,766
36,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Olorun
death577
Olorun
20
4 / 9 / 17
15,595
975
18,367
31,577
15,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
halodude772
Hercules
20
20 / 4 / 8
19,358
1,210
47,235
35,059
37,377
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
96
34
Kills
33
33
Deaths
34
54
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BLAZED_AKUMA
Kukulkan
9
8
11
1.81
W
Sylvanus
Iamtheboss3
Sylvanus
0
1
11
5.5
W
King Arthur
KJP0401
King Arthur
8
4
13
3.63
L
Merlin
3
2
12
4.5
L
1
12
7
0.38
W
Da Ji
RonClutch
Da Ji
11
10
8
1.5
W
6
10
11
1.15
L
Cerberus
VastDragula07
Cerberus
5
7
19
2.07
L
Olorun
death577
Olorun
4
9
17
1.39
L
Hercules
halodude772
Hercules
20
4
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,294
Damage
102,749
112,488
Taken
142,722
82,952
Mitigated
104,240
28,877
Healing
32,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BLAZED_AKUMA
Kukulkan
33,439
2,027
0
206
20,628
8,336
0
8,009
12,619
80,151
0
W
Sylvanus
Iamtheboss3
Sylvanus
3,743
916
2,858
2,324
11,392
11,440
0
6,272
5,120
12,542
0
W
King Arthur
KJP0401
King Arthur
40,629
8,609
0
8,376
28,044
42,144
0
15,744
12,300
1,118
82,132
L
Merlin
13,818
565
9
519
19,269
5,901
0
9,023
10,246
41,245
0
L
6,407
5,205
0
0
21,051
8,381
0
7,758
13,213
0
10,225
W
Da Ji
RonClutch
Da Ji
31,351
15,385
474
952
23,731
10,584
0
7,028
16,703
0
49,867
W
24,132
913
6,153
7,534
28,693
10,448
0
11,695
16,998
38,259
0
L
Cerberus
VastDragula07
Cerberus
16,922
1,539
1,875
6,321
35,766
36,943
0
15,458
20,132
46,544
415
L
Olorun
death577
Olorun
18,367
9,601
2,580
8,256
31,577
15,638
0
11,601
19,766
49,467
0
L
Hercules
halodude772
Hercules
47,235
19,115
0
12,737
35,059
37,377
0
17,892
17,167
0
67,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,431
Gold Earned
80,114
285
Minions Killed
289
13
Camps Cleared
4
1,443,453
Distance Traveled
1,348,370
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,611
1,038
92
6
4
306,062
2
W
Sylvanus
14,534
908
20
1
0
253,277
0
W
King Arthur
16,772
1,048
110
7
3
319,143
1
L
Merlin
14,766
923
54
3
0
248,951
0
L
Neith
13,451
841
9
1
0
215,231
0
W
Da Ji
16,667
1,042
32
2
6
287,544
0
W
Hel
15,847
990
31
2
0
277,427
0
L
Cerberus
16,944
1,059
81
5
1
314,378
3
L
Olorun
15,595
975
80
5
1
253,421
0
L
Hercules
19,358
1,210
65
4
2
316,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role