Player Matchup

Neith
Neith
Platinum II
Caught Offsides
Neith
Platinum II
Level 128
God Stats
3W - 6L
1,607 SR
Queue Stats
12W - 10L
1,944 MMR
Party 1
Scylla
Scylla
Gold II
Darth Hiraishin
Scylla
Gold II
Level 124
God Stats
2W - 4L
1,700 SR
Queue Stats
12W - 10L
1,640 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold II
Iron Lord Manu
Kumbhakarna
Gold II
Level 106
God Stats
7W - 4L
1,850 SR
Queue Stats
12W - 10L
1,640 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,719 SR
1,741 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,570 SR
1,759 MMR
Chaac
Chaac
Platinum III
JijinBoi
Chaac
Platinum III
Level 138
God Stats
7W - 4L
1,294 SR
Queue Stats
37W - 25L
1,802 MMR
Party 2
Janus
Janus
Platinum III
edwardzombi
Janus
Platinum III
Level 154
God Stats
137W - 172L
1,614 SR
Queue Stats
559W - 698L
1,740 MMR
Solo
Fenrir
Fenrir
Platinum III
iR3cap
Fenrir
Platinum III
Level 129
God Stats
1W - 0L
1,802 SR
Queue Stats
50W - 48L
1,736 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
13,011
591
12,900
15,647
5,201
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 4 / 4
14,762
671
17,377
15,833
5,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Iron Lord Manu
Kumbhakarna
13
1 / 3 / 6
13,488
613
4,436
22,178
22,266
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
HeimdallrKukulkanOdinEsetSusano

VS

Bans
Chang'eMedusaBaron SamediSkadiSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JijinBoi
Chaac
13
1 / 2 / 4
12,260
557
11,956
19,309
16,504
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 2 / 3
15,131
688
19,356
13,354
5,198
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
iR3cap
Fenrir
15
4 / 5 / 7
14,385
654
12,546
17,256
9,808
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
9
Kills
13
13
Deaths
9
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
5
4
4
1.75
L
Kumbhakarna
Iron Lord Manu
Kumbhakarna
1
3
6
1.33
W
Chaac
JijinBoi
Chaac
1
2
4
1.5
W
8
2
3
4.75
W
Fenrir
iR3cap
Fenrir
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,713
Damage
43,858
53,658
Taken
49,919
33,126
Mitigated
31,510
4,868
Healing
12,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,900
7,134
0
2,239
15,647
5,201
1,022
4,675
10,972
0
64,875
L
17,377
1,270
0
1,491
15,833
5,659
962
4,185
11,648
74,844
0
L
Kumbhakarna
Iron Lord Manu
Kumbhakarna
4,436
403
0
1,138
22,178
22,266
436
10,846
11,332
16,157
0
W
Chaac
JijinBoi
Chaac
11,956
1,391
634
8,018
19,309
16,504
211
6,802
12,507
0
41,853
W
19,356
1,058
0
1,928
13,354
5,198
764
7,037
6,317
95,139
0
W
Fenrir
iR3cap
Fenrir
12,546
3,158
0
2,172
17,256
9,808
1,170
8,546
8,287
0
55,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,261
Gold Earned
41,776
249
Minions Killed
257
0
Camps Cleared
0
1,154,978
Distance Traveled
1,230,848
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,011
591
106
5
0
353,108
2
L
Scylla
14,762
671
124
6
0
355,083
6
L
Kumbhakarna
13,488
613
19
1
0
446,787
10
W
Chaac
12,260
557
28
1
0
408,088
7
W
Janus
15,131
688
162
7
0
409,962
9
W
Fenrir
14,385
654
67
3
0
412,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role