Player Matchup

Rama
Rama
Arcaniister
Rama
Level 156
God Stats
7W - 2L
1,500 SR
Queue Stats
41W - 37L
1,580 Elo+
Party 2
Merlin
Merlin
HoustonHardens
Merlin
Level 155
God Stats
8W - 8L
1,500 SR
Queue Stats
123W - 106L
1,612 Elo+
Party 3
Thor
Thor
KelTabTian
Thor
Level 144
God Stats
0W - 1L
1,640 SR
Queue Stats
32W - 28L
1,679 Elo+
Party 2
Yemoja
Yemoja
PandorumOMG
Yemoja
Level 98
God Stats
3W - 4L
1,500 SR
Queue Stats
130W - 137L
1,667 Elo+
Solo
Hercules
Hercules
thedroid38
Hercules
Level 84
God Stats
10W - 14L
1,839 SR
Queue Stats
98W - 113L
1,444 Elo+
Party 3
Team Averages
Level 127
1,596 SR
1,596 Elo+

VS

Team Averages
Level 131
1,496 SR
1,610 Elo+
Hera
Hera
 
Hera
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
FluffyRaven
Serqet
Level 149
God Stats
8W - 7L
1,273 SR
Queue Stats
95W - 62L
1,510 Elo+
Solo
Cernunnos
Cernunnos
GentleSiege
Cernunnos
Level 129
God Stats
3W - 1L
1,707 SR
Queue Stats
237W - 132L
1,706 Elo+
Party 1
Zeus
Zeus
TeddyOso
Zeus
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 113L
1,780 Elo+
Party 1
Ymir
Ymir
Unseenmexican
Ymir
Level 105
God Stats
4W - 0L
1,500 SR
Queue Stats
87W - 36L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,491
698
1,249
2,135
483
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

4
0 / 3 / 0
2,965
593
1,157
1,904
515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 3 / 0
3,089
618
637
3,307
828
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
1
0 / 0 / 0
2,418
484
0
0
0
Hercules
thedroid38
Hercules
5
0 / 1 / 0
2,988
598
1,730
2,772
1,563
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
6
1 / 0 / 0
3,422
684
1,760
2,920
933
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Serqet
5
1 / 0 / 2
3,579
716
1,782
2,749
633
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cernunnos
GentleSiege
Cernunnos
5
1 / 0 / 0
3,382
676
1,542
2,464
505
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
6
3 / 0 / 2
4,136
827
1,678
1,337
301
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
1 / 0 / 2
3,255
651
282
1,188
448
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
7
7
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
0
0
1
L
0
0
0
0
W
Serqet
1
0
2
2
W
Cernunnos
GentleSiege
Cernunnos
1
0
0
1
L
0
3
0
0
L
0
3
0
0
L
Yemoja
0
0
0
0
W
Zeus
3
0
2
4
W
1
0
2
2
L
Hercules
thedroid38
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,773
Damage
7,044
10,118
Taken
10,658
3,389
Mitigated
2,820
2,641
Healing
4,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
1,760
597
0
1,355
2,920
933
0
0
2,920
11,181
0
L
1,249
904
0
1,145
2,135
483
0
0
2,135
0
15,843
W
Serqet
1,782
689
0
1,190
2,749
633
0
240
2,509
0
10,384
W
Cernunnos
GentleSiege
Cernunnos
1,542
688
0
1,445
2,464
505
120
73
2,391
0
13,854
L
1,157
76
0
20
1,904
515
0
993
911
10,252
0
L
637
294
0
794
3,307
828
0
967
2,340
0
8,961
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
1,678
318
0
250
1,337
301
138
263
1,074
15,400
0
W
282
111
0
627
1,188
448
0
581
607
4,418
0
L
Hercules
thedroid38
Hercules
1,730
460
0
682
2,772
1,563
0
1,760
1,012
0
9,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,951
Gold Earned
17,774
86
Minions Killed
113
0
Camps Cleared
0
356,757
Distance Traveled
486,138
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
3,422
684
14
3
0
86,240
0
L
Rama
3,491
698
34
7
0
80,140
2
W
Serqet
3,579
716
27
5
0
122,671
2
W
Cernunnos
3,382
676
27
5
0
89,170
1
L
Merlin
2,965
593
16
3
0
83,799
0
L
Thor
3,089
618
24
5
0
91,831
0
L
Yemoja
2,418
484
0
0
0
0
0
W
Zeus
4,136
827
37
7
0
90,770
0
W
Ymir
3,255
651
8
2
0
97,287
1
L
Hercules
2,988
598
12
2
0
100,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role