Player Matchup

Da Ji
Da Ji
Sidocahn
Da Ji
Level 115
God Stats
3W - 1L
1,397 SR
Queue Stats
70W - 45L
1,567 Elo+
Party 1
Discordia
Discordia
blackice05
Discordia
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 37L
1,524 Elo+
Party 1
Odin
Odin
drago1stdan
Odin
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 33L
1,486 Elo+
Party 1
Team Averages
Level 82
1,466 SR
1,525 Elo+

VS

Team Averages
Level 88
1,601 SR
1,512 Elo+
Horus
Horus
AyeWire
Horus
Level 140
God Stats
10W - 14L
1,663 SR
Queue Stats
337W - 312L
1,627 Elo+
Party 2
Set
Set
ButterButt135
Set
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
240W - 157L
1,382 Elo+
Party 2
Vulcan
Vulcan
Vansparrow
Vulcan
Level 48
God Stats
16W - 7L
1,641 SR
Queue Stats
164W - 115L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Sidocahn
Da Ji
14
9 / 4 / 6
13,960
698
16,664
13,688
9,378
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
blackice05
Discordia
16
16 / 0 / 6
14,665
733
27,821
15,122
5,187
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
2 / 2 / 11
11,970
599
7,786
14,268
11,698
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AyeWire
Horus
11
0 / 8 / 5
11,607
580
8,328
28,244
29,043
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 14 / 2
10,037
502
7,615
19,133
7,360
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
Vansparrow
Vulcan
13
5 / 5 / 1
12,713
636
16,257
12,967
5,111
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
27
Kills
5
6
Deaths
27
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
AyeWire
Horus
0
8
5
0.31
L
0
14
2
0.07
W
Da Ji
Sidocahn
Da Ji
9
4
6
3
L
Vulcan
Vansparrow
Vulcan
5
5
1
1.1
W
Discordia
blackice05
Discordia
16
0
6
19
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,271
Damage
32,200
43,078
Taken
60,344
26,263
Mitigated
41,514
8,617
Healing
5,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AyeWire
Horus
8,328
3,918
1,022
4,336
28,244
29,043
30
10,491
17,753
0
18,485
L
7,615
3,915
0
383
19,133
7,360
0
10,237
8,896
0
25,337
W
Da Ji
Sidocahn
Da Ji
16,664
5,065
0
1,470
13,688
9,378
1,934
4,770
8,918
0
76,189
L
Vulcan
Vansparrow
Vulcan
16,257
6,445
0
220
12,967
5,111
573
7,141
5,826
54,908
0
W
Discordia
blackice05
Discordia
27,821
1,504
186
4,118
15,122
5,187
544
4,016
11,106
87,376
0
W
7,786
1,053
0
2,843
14,268
11,698
665
7,522
6,746
0
30,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,595
Gold Earned
34,357
254
Minions Killed
151
0
Camps Cleared
0
1,050,151
Distance Traveled
976,141
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,607
580
19
1
0
342,204
2
L
Set
10,037
502
27
1
0
299,596
1
W
Da Ji
13,960
698
96
5
0
327,223
2
L
Vulcan
12,713
636
105
5
0
334,341
4
W
Discordia
14,665
733
120
6
0
339,186
1
W
Odin
11,970
599
38
2
0
383,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role