Player Matchup

Chaac
Chaac
Silver I
BeatByJay
Chaac
Silver I
Level 86
God Stats
18W - 17L
1,670 SR
Queue Stats
202W - 195L
1,215 MMR
Solo
Sylvanus
Sylvanus
Silver I
ItsXxELGATOxX
Sylvanus
Silver I
Level 125
God Stats
170W - 164L
1,568 SR
Queue Stats
321W - 305L
1,204 MMR
Solo
Chang'e
Chang'e
Bronze I
Lady Lanathel
Chang'e
Bronze I
Level 124
God Stats
2W - 0L
1,261 SR
Queue Stats
9W - 9L
1,161 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,500 SR
1,193 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,266 SR
1,189 MMR
Osiris
Osiris
Silver II
Crusher9X
Osiris
Silver II
Level 128
God Stats
0W - 3L
1,321 SR
Queue Stats
115W - 132L
1,242 MMR
Solo
Persephone
Persephone
Silver V
LegendToro
Persephone
Silver V
Level 89
God Stats
0W - 4L
1,274 SR
Queue Stats
64W - 67L
1,183 MMR
Solo
Cerberus
Cerberus
Silver II
kingofpringlez
Cerberus
Silver II
Level 131
God Stats
1W - 5L
1,202 SR
Queue Stats
224W - 199L
1,143 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BeatByJay
Chaac
15
8 / 2 / 4
13,021
685
15,843
20,010
19,671
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
ItsXxELGATOxX
Sylvanus
14
5 / 1 / 9
13,606
716
9,185
24,496
24,252
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
14
4 / 2 / 6
12,595
663
12,508
15,973
4,510
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
KumbhakarnaBacchusKukulkanZeus

VS

Bans
HeimdallrYemojaHelAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Crusher9X
Osiris
12
2 / 9 / 3
11,408
600
14,340
17,432
18,769
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Persephone
LegendToro
Persephone
13
0 / 5 / 4
11,129
586
20,113
12,301
3,725
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
11
3 / 3 / 1
11,905
627
10,362
18,806
16,411
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
17
Kills
5
5
Deaths
17
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
BeatByJay
Chaac
8
2
4
5
L
Osiris
Crusher9X
Osiris
2
9
3
0.39
W
Sylvanus
ItsXxELGATOxX
Sylvanus
5
1
9
9.5
W
Chang'e
4
2
6
3.5
L
Persephone
LegendToro
Persephone
0
5
4
0.4
L
Cerberus
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,536
Damage
44,815
60,479
Taken
48,539
48,433
Mitigated
38,905
30,758
Healing
12,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BeatByJay
Chaac
15,843
2,937
0
5,210
20,010
19,671
1,822
7,593
12,417
0
65,008
L
Osiris
Crusher9X
Osiris
14,340
4,061
0
3,004
17,432
18,769
0
8,682
8,750
641
36,549
W
Sylvanus
ItsXxELGATOxX
Sylvanus
9,185
1,378
5,146
8,239
24,496
24,252
240
13,647
10,849
31,967
0
W
Chang'e
12,508
1,089
5,180
6,983
15,973
4,510
315
9,728
6,245
42,019
0
L
Persephone
LegendToro
Persephone
20,113
2,008
0
2,978
12,301
3,725
0
4,405
7,896
58,609
0
L
Cerberus
10,362
1,091
0
6,433
18,806
16,411
13
8,678
10,128
34,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,222
Gold Earned
34,442
202
Minions Killed
234
0
Camps Cleared
0
994,609
Distance Traveled
948,402
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,021
685
83
4
0
359,706
1
L
Osiris
11,408
600
51
3
0
318,790
6
W
Sylvanus
13,606
716
39
2
0
302,064
1
W
Chang'e
12,595
663
80
4
0
332,839
1
L
Persephone
11,129
586
104
5
0
334,314
0
L
Cerberus
11,905
627
79
4
0
295,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role